Of course it makes it less immediate, as it adds another layer that doesn't belong to simple run and shoot, and it influences competitiveness, as perks and progression mean that it's not just a matter of who shoots better.
FFXIII didn't have much less free roaming than other numbered FF's (actually it had more than some), they were just concentrated in the second half of the game.
No. You're comparing a radical change in genre with a limited change in features. You're comparing apples to escalators.I'm comparing a big change in a franchise to a big change in a franchise, both of which would not work out well at all. I think it serves it's purpose in pointing out the similarities in changing something big about a franchise that people wouldn't want changed. While the scenarios are different, the core of the point I made was the same.
That depends on the features and story built around that linearity, and how much of the game is linear.At least this much we agree on. However, I question how making FFXIII, or any future FFs, tunnel-vision linear is "strengthening" or " evolving" the franchise as a whole.
There's absolutely no difference. You're not speaking "the words of the fans", you're speaking the words of SOME fans. Not all the fans. Not the majority. You don't know how many agree with you, so you may as well just speak for yourself and rely on your own argument instead of looking for validation outside yourself.The thing is, I've already said, over and over, that I am not a representative of the fans. I've also said, over and over, that my statements are based on criticisms of FFXIII's linear nature by many fans who have spoken concerns over it. Once again (Gawd, how many times do I have to say this? lol Hello!? Is anybody out there!?) there is a difference between "speaking for the fans" and "speaking the words of the fans". I know I'll have to say this again, so let me highlight that sentence and hit Ctrl+C right now. Good grief. lol
2D graphics have remained through the first six chapters of the saga. I'm sure that doesn't mean they should have made FFVII 2D as well (and yes, quite a few fans raged about that as well, initially).Considering the fact that these elements have remained throughout the successful titles of Final Fantasy releases, not to mention the stink made by fans when one or more is taken out, I don't think it's unreasonable or "jumping the gun" to consider them key elements.
Actually pretty visuals, according you YOUR parameters of key elements would definitely be a key element. As the FF franchise always had "pretty visuals" for the time.But hey, perhaps some believe the key elements are pretty visuals. lol So, whatever.
I'm calling him a goon for trying to sell a blatant misrepresentation of the gaming industry as true. Lying is never a good thing, and there are quite a few key elements of his argument that can be identified as plain lies. I'd say "goon" is a rather mild term for that.Also, calling someone a goon for expressing their opinion is a bit... much. Not very professional, especially for one who claims to be a journalist. But then again, you're not writing an editorial piece, so I guess it passes. Still unnecessary, but whatever. Look, the guy gave his opinion, worded it well, and backed it up with references. I know, you don't think his comparisons hold water,but imo, they were good analogies. I'm sorry, but I can't agree with you as far as that goes. (shrug)
Final Fantasy games are also very different from each other. The fact that they have the same name means basically nothing in this case.Except the fact that it is practically an exercise in fighting in a straight line with oodles of movies/cutscenes in between. And of course, the Dragon Lair comparison makes no sense, because Dragon Lair is it's own franchise that does things differently from the way Final Fantasy does. So... what are you... talking about? lol
And no, you're resorting to hyperbole again, as FFXIII wasn't just a "exercise in fighting in a straight line with oodles of movies/cutscenes in between" even in its most linear part, even without mentioning the fact that it had a huge roaming part in the second half.
The "fans" like the Final Fantasy franchise for a whole variety of things, not just for the things that *you* like and that might be missing on FFXIII or in other games of the franchise.Not really if you think about the fact that it's the "fans" that got Final Fantasy as far as it got. And that happened because the "fans" like the franchise, as well as the staple elements of said franchise. So, take those elements away, and what do you reallythink is going to happen? I mean, really? (I can't believe this is even a debate. lol)
You said a ton of times "the fans" like this, "the fans" say that. That's speaking for the fans. Quite literally.Nor do i claim to be speaking for all the "fans" myself. In fact, I claimed to be speaking for no one, simply stating that enough of the fanbase made a stink about the linearity of the game for it to be addressed on numerous websites and even answered by Squeenix themselves.
I'm not interested in telling people what they want to hear to be liked or tolerated.And there are tons who didn't like the linearity of the game, and didn't like the game. There's no way to prove you're in the majority either. As for the "odd" exception, that was in no way a serious comment. (Didn't even see the smiley, did you?) Then again, your comments are often acidic, combative, and sometimes contain an outright air of hostility. I'm not surprised the humor was lost on you. Lighten up, Abriael. And you may be more tolerated on these forums. lol
Spamming the same sentence over and over doesn't help your arguments.Oh screw it. I'm gonna do another shortcut. Every timeyou say I'm trying to "represent" the fanbase, I'm going to post the words "Remember what I said in that other certain paragraph?" Again, let me hit Ctrl+C and get ready. lol Oy vey.
There isn't much to learn there.Also, if you want proof that the linearity was enough of an issue with fans for it to be addressed (defended or otherwise), here you go:
http://www.techhive.com/article/1910...linearity.html
http://www.joystiq.com/2012/01/13/wh...st-didnt-work/
http://kotaku.com/5959072/final-fant...n-about-choice
http://www.computerandvideogames.com...iis-linearity/
There you go. Read. You've much to learn.
The fact that a stink has been raised doesn't make the problem relevant. Gamers raise a stink over *everything* nowadays and the press has everything to gain in riding it.
The statistic doesn't exist. There's no valid statistic that shows that the majority of the fans agrees with you so you may, again, just talk for yourself without looking for external validation.Don't exist? Urgh, I'm not even going to give that an argument. Just, look at me last paragraph. "Don't exist". lol (sigh) Oh dear, Abriael. What am I going to do with you?
Snide little jabs like "What am I going to do with you?" don't really help your argument much here.
Not really. Some are, some aren't. Because Final Fantasy games have always been a LOT more than games that give some sort of illusion of free roaming, so many simply don't focus on that.Another nice thing about creativity is criticism of said created product. People who have been fans of the franchise are going to criticize the linearity of FFXIII. That's almost a given.
besides the fact that the people that define FFXIII "linear" either didn't finish it or they're intentionally misrepresenting reality to prove a false point (or need to double-check the dictionary for what "linear" actually means).
I read it, and if an ILLUSION is so important for you, then maybe the problem lays in how much value you attribute to illusion, instead of looking at solid elements.(facepalm) Did you even read my last post? The one where I specifically stated that the illusion of free-roaming and choice of action and progression is one of the elements of Final Fantasy that fans hold dear? Did you? Good god, man.
As long as it's rational. And if it's irrational I'm entitled to point and laugh.Indeed. And we are entitled to give out opinion of said vision, whether it be positive or negative.
Someone that focuses his whole opinion on a single element of a game that has many elements simply isn't being very rational.Yes, then again you can find a large portion of reasonable, intelligent, constructive criticism as well. Not everyone who gives a bad review is a raging frothing fanboy. (Just some, lol)
To give FFXIII a "bad review" one has to be overly focused on very few points and completely ignore quite a few others.
The same could be said about giving it a glowing review, mind you.



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