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  1. #51
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    And for heaven's sack stop with these idiotic quick fixes that solve absolutely nothing
    This is a rather good fix for what it accomplishes. Same for monster size increase. Yeah, it may not be enough, but it's much more than "nothing" for sure- and takes a lot less resources to accomplish than "AXE EVERYTHING AND REMAKE THEM EVEN IF IT'S NOT NECESSARY". Their whole team is at work, you are not losing anything if one animator has had the time to do this while they work on the other, more substantial stuff.
    (0)

  2. #52
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by BelgianRofl View Post
    You know what.... I take back what I said. It's better that SE just keeps its mouth shut, because obviously they are just sitting on their hands with FFXIV.
    Obviously, as nothing takes time in game development.
    (0)

  3. #53
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by BelgianRofl View Post
    You know what.... I take back what I said. It's better that SE just keeps its mouth shut, because obviously they are just sitting on their hands with FFXIV.
    Actually it's evident to anyone that has a bare minimum of ability to use logic (complemented by simply reading dev forum) that they're not sitting on their hands.

    Of course there will always be those with an agenda to spread negativity, that will rage at every change that doesn't prove to be the be all, end all solution to all the game's problems.
    (0)

  4. #54
    Player
    Join Date
    Mar 2011
    Posts
    514
    6 months after releasing a game in development for 5 years. Tell me, what do they have to show for it?
    (7)

  5. #55
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    A very small and angry playerbase!
    (9)

  6. #56
    Player
    Enthy's Avatar
    Join Date
    Mar 2011
    Posts
    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    I've noticed that some moves look like they are double or triple attacks but only do one attack worth of damage. I think SE should fix that when they have the time.
    (3)

  7. #57
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Personally I'm dissapointed that this is how they are trying to handle the "Flaring up" of skills. The magic solution to all your problems isn't "make it bigger I guess" I would rather see some real spell effects happen, in XI and most games even low tier spells feel like they have some oomph to them.

    I'm not a spell-caster but really? Making it bigger wont make it any better and probably make some spells like rather silly in the long run. Stoneskin is going to throw up a massive stone-wall now....Shock spikes the same....Any "spikes" spell is now going to look stupid.
    (1)

  8. #58
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by solracht View Post
    A very small and angry playerbase!
    /thread
    is anyone going to argue against this?
    (5)

  9. #59
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by BelgianRofl View Post
    6 months after releasing a game in development for 5 years. Tell me, what do they have to show for it?
    Quite a lot more than what's shown by forum goers that think they know better.

    Namely, a game that's improving quite visibily with every patch.
    (2)
    Last edited by Abriael; 04-07-2011 at 01:39 AM.

  10. #60
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Chardrizard View Post
    /thread
    is anyone going to argue against this?
    That people are angry? lol.

    Personally I'm dissapointed that this is how they are trying to handle the "Flaring up" of skills.
    I am also disappointed that they're handling the "User Interface" problems by just making aggro icon smaller. That's all they will ever do regarding that feature, because we just received a post concerning it.

    Do they honestly think that showing us monster rank will fix the UI? Herpderp
    (0)
    Last edited by Betelgeuzah; 04-07-2011 at 01:38 AM.

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