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  1. #1
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    how to you get these spells and at what level? Just because they use similar names DON"T make them acient magic. Like quake in ff8 was from the brothers and needed float to avoid it. I think this is again ppl stuck in ffxi. In ffxi those were acient magics and getting them wasn't easy. They hand long cast times consumed a tone of mp and did a ton of dmg. More so with a magic burst.

    unless ffxiv also classifies them as an AM, then yes you got a point. But so far it seems like you see name flare or quake then automatically think of ffxi. Recall in post ff games where holy was a massive spell? yet in ffxi it isn't.
    (1)

  2. #2
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    Elkwood's Avatar
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    Elkwood Davidson
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    Excalibur
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    Thaumaturge Lv 50
    Seriously a Re-size that's it? I have defended peoples lack of time to work on said issues but in 6 months all you can come up with is a Re-size of the battle animations? That to me seems like an enormous waste of time.

    Conjurer and Thurmaturge animations are atrocious. Hell I would have settled for a complete rip and recode of the FFXI animations that game is 10 years old and at least they still look good.

    Animations are something your users have been complaining about since Alpha. You guys in the development team did not listen to your testers then, and judging by the "re-size" you are obviously not listening to us now. You need to completely rework all battle animations. It has been said multiple times and stressed numerous times on these forums.

    After 6 months on a new development team this is perhaps one of the most uninspiring things I have seen come out of your group. I only hope future updates are not this terrible.
    (6)
    Last edited by Elkwood; 04-06-2011 at 09:30 PM.

  3. #3
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    Majidah's Avatar
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    Majidah Sihaam
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    Balmung
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    Quote Originally Posted by Elkwood View Post
    I recreated the thread with the actual [Dev 1037] tag so it can get properly tagged and filtered to the right people.
    pretty sure the [ ] 's are optional. Try doing a search for [Dev 1037] and you'll see this thread pop. Its just a filter after all.
    (0)

  4. #4
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    Betelgeuzah's Avatar
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    Captain Lalafist
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    Odin
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    Quote Originally Posted by Elkwood View Post
    After 6 months on a new development team this is perhaps one of the most uninspiring things I have seen come out of your group.
    It is weird how one sentence can make someone look like a total fool.
    (0)

  5. #5
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    Elkwood's Avatar
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    Elkwood Davidson
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    Quote Originally Posted by Betelgeuzah View Post
    It is weird how one sentence can make someone look like a total fool.
    You are aware November to April is 6 months right... The new team was in place 1-2 weeks before we got the announcement.
    (0)

  6. #6
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    Betelgeuzah's Avatar
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    Quote Originally Posted by Elkwood View Post
    You are aware November to April is 6 months right... The new team was in place 1-2 weeks before we got the announcement.
    A) Your "the new team was in place weeks before the announcement" is an assumption at best, a bad one at worst. Tanaka was still on a PR tour a week before the announcement, talking about the same things he had talked about for who knows how long.

    B) Even if the change happened in early December (and by "change" I mean "the formal announcement, and afterwards the total restructural of the development process and the management", something that isn't done in a day even in the best case, a month+ sounds far more likely), from early December to early April is 4 months. From early November to late April would be 6 months. You think that 30th of November is "one month" and April 6th is "one month". Hilarious.

    So, 4 months at best, 3 months at worst (the change in development did not happen overnight). Plus the two weeks delay due to the disaster.

    Excellent thought process there, champ.
    (3)

  7. #7
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    Elkwood's Avatar
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    Quote Originally Posted by Betelgeuzah View Post
    A) Your "the new team was in place weeks before the announcement" is an assumption at best, a bad one at worst. Tanaka was still on a PR tour a week before the announcement, talking about the same things he had talked about for who knows how long.

    B) Even if the change happened in early December (and by "change" I mean "the formal announcement, and afterwards the total restructural of the development process and the management", something that isn't done in a day even in the best case, a month+ sounds far more likely), from early December to early April is 4 months. From early November to late April would be 6 months. You think that 30th of November is "one month" and April 6th is "one month". Hilarious.

    So, 4 months at best, 3 months at worst (the change in development did not happen overnight). Plus the two weeks delay due to the disaster.

    Excellent thought process there, champ.
    Excuse me for making a small mathematical error there "Champ" the Notice came down on 12/9 announcing the new team. Either way that makes it almost 5 months to the day. Still in 5 months best we get is some re-size come on man that's not a good use of time, all they would have done in that time is change an equation or integer yeah I can do that as well, change a 1 to a 2. As far as the disaster goes for all we know development did not totally stop as Tokyo only got rolling blackouts which is where SE is. Yoshis letter only stated things would be pushed back due tot he disaster, not that development stopped.
    (0)

  8. #8
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    Betelgeuzah's Avatar
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    Quote Originally Posted by Elkwood View Post
    Excuse me for making a small mathematical error there "Champ" the Notice came down on 12/9 announcing the new team. Either way that makes it almost 5 months to the day.
    12/9 > 1/9 = 1 month.

    12/9 > 2/9 = 2 months.

    12/9 > 3/9 = 3 months.

    12/9 > 4/9 = 4 months.

    Even in the most vague case it hasn't been even 4 months yet.

    Also, we are stretching the concept of "small mathematical errors". Yeah, it was 50% wrong, but who cares about the details.

    Further, we have yet received the updates for the March period due to the delay. There is a lot shit going on but we won't see it before they implement it. Lastly, the larger the change, the longer it takes to implement. Rehaul? We're talking about 3-4 months of work here. Changing mob sizes? Maybe few weeks of work. Small updates that take less time to implement are coming sooner than rehauls that take longer to implement. It's not rocket science, but then again, neither is counting the months...

    As far as the disaster goes for all we know development did not totally stop as Tokyo only got rolling blackouts which is where SE is.
    How do you know this is not exactly the kind of stuff they worked on during that time? It seems this particular update is ready for the next patch, yet they only announced it today. Thus it is not unreasonable to assume they haven't worked on it that long, maybe few weeks at most.
    (2)
    Last edited by Betelgeuzah; 04-06-2011 at 10:24 PM.

  9. #9
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    Quote Originally Posted by Elkwood View Post
    Excuse me for making a small mathematical error there "Champ" the Notice came down on 12/9 announcing the new team. Either way that makes it almost 5 months to the day. Still in 5 months best we get is some re-size come on man that's not a good use of time, all they would have done in that time is change an equation or integer yeah I can do that as well, change a 1 to a 2. As far as the disaster goes for all we know development did not totally stop as Tokyo only got rolling blackouts which is where SE is. Yoshis letter only stated things would be pushed back due tot he disaster, not that development stopped.
    Yoshida himself said he'd been working on the project for 3 months in his latest interview (though there was a week or so's delay since the previous wave of interviews). I'll take his maths over yours I think.
    Also, questionning whether development continued throughout the disaster is irrelevant, we KNOW it had a major impact and that a lot of people werent working (if you read the latest letter Yoshida said things are ALMOST back to running at full again), so even if some development went on it was likely to be a hell of a lot less than usual.

    You want to complain for the sake of complaining, it seems.

    Also, would you LOOK at your maths for god's sake? 9th December -> 9th January, 1 month, -> 9th Feb -> 9th March -> 9th April. Thats FOUR MONTHS, FOUR.

    And thats WITH the assumption that immediately things changed over and they started work again straight off the bat, which, again is stupid considering we know all the things the old team had planned for January got put on hold indefinitely.

    EDIT: Oh, just noticed the above post saying almost the same thing, derp. Either way I think this summed it up nicely:
    It's not rocket science, but then again, neither is counting the months...
    Yeah we're done here.
    (2)
    Last edited by Sephr; 04-06-2011 at 10:52 PM.

  10. #10
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    YUGON's Avatar
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    Kaiso Yugon
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    Ragnarok
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    Gladiator Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    how to you get these spells and at what level? Just because they use similar names DON"T make them acient magic. Like quake in ff8 was from the brothers and needed float to avoid it. I think this is again ppl stuck in ffxi. In ffxi those were acient magics and getting them wasn't easy. They hand long cast times consumed a tone of mp and did a ton of dmg. More so with a magic burst.

    unless ffxiv also classifies them as an AM, then yes you got a point. But so far it seems like you see name flare or quake then automatically think of ffxi. Recall in post ff games where holy was a massive spell? yet in ffxi it isn't.
    Good point there. Let's see If more people read that : /

    Resize spells is um.... not what we are expecting, but well, at least is something that takes no time from Dev to do, and improve a little the magic animations right now. I don't see a problem there : /

    What people want is a patch that includes a totally new battle system, totally new Animations for the Whole game, hours and hours of new content, adjustement of all the classes, gear, stats Points... and I won't continue because there are so much things.

    You people expect a patch with all that?? Because If not, I don't understand why everytime SE do some minor changes on anything, threads are opened to tell how stupid dev team is, and how they are wasting they time. Dunno, dev team is working hard, they are doing things, changing and working on major changes needed, and in the meantime they take some little time to do a minor improvements.

    You may be grateful, instead of attacking every little change they do.
    (4)
    I'm The First and The Last...
    I'm Alpha and Omega...
    I'm the Beginning...and The End..


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