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  1. #1
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Could battle effects benefit with more of a kick? Yes. Should it be something the devs should worry about at the moment? No.
    (3)

  2. #2
    Player
    Moth's Avatar
    Join Date
    Mar 2011
    Location
    Valkurm Dunes
    Posts
    474
    Character
    Taiga Inktooth
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Battle effects as big as great buffalo please 8D
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by Moth View Post
    Battle effects as big as great buffalo please 8D
    That would make single target Fire look like a Forest Fire and an AoE Fire cause everyone to crash because Smoky Bear is Displeased. >_>
    (0)
    Did you expect something witty?

  4. #4
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Well, I'm happy about the resizing but on the other hand I do hope they give the effects a little overhaul to make them more spectacular. But yeah, thank you dev team for making this fix.
    (0)

  5. #5
    Player

    Join Date
    Apr 2011
    Posts
    11
    Even though the battle effects aren't something that should solely focus on at the moment, it is definitely a key factor. When you spend hours and hours leveling to get better skills you don't want to gain the new skills to find out they look the same or look like something you could produce in your home in real life o_O. You want something that not only does a lot of damage but also gives a visually stimulating effect, whether it be the animation or for some of you, how large the effect is =O
    (3)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by Aldaine View Post
    Even though the battle effects aren't something that should solely focus on at the moment, it is definitely a key factor. When you spend hours and hours leveling to get better skills you don't want to gain the new skills to find out they look the same or look like something you could produce in your home in real life o_O. You want something that not only does a lot of damage but also gives a visually stimulating effect, whether it be the animation or for some of you, how large the effect is =O
    Size matters.
    (2)
    Did you expect something witty?

  7. #7
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    solracht has a good point and I wish people would speak about these things more, instead of aggro icons and death penalties. The actual animations and effects for the most part look fine, but the technology behind them needs to be changed. Effects are cut out from the middle (as are animations more often than not), you can't move whilst doing them and sometimes they glitch out probably due to lag (you do not actually move anywhere when doing the "jump a step forward" motion etc.).

    I am not saying that some of the animations and effects need to be redone, but the actual issues are elsewhere. But as long as people care more about small problems and male miqo'tes the change seems unlikely.

    Bitching is fine because that way the developers note our opinions better. But it seems that the community doesn't even know what they actually want them to do and how to make it clear.
    (0)

  8. #8
    Player
    AuronYevon's Avatar
    Join Date
    Mar 2011
    Posts
    17
    Character
    Auron Yevon
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Dear SE,

    I am very astounded that you believe this is what the game needs. When people say there is a LACK LUSTER on the effects it does not mean in any way what so ever that just a quick fix by enhancing the size of the effect will make everything better. The ability graphics themselves need a complete overhaul. People want to see a change in the showing of magic power when they progress in the game. Not every spell looks the same no matter what tier it is. Then all the ancient magics graphically are a joke. Players work their way up in the ranks to become more powerful and to show off that power. They do not want to see a shock that looks like a little static charge on shuffling your socks on carpet. They want to see the heavens open up above the monster and have it rain down lightning with some good sound and graphics.

    SE has done a decent job at showing the differences of spell power in their past games. Why don't you learn from that and expand on it. Give the players something to really be in "aw" about. Make them proud to be a mage again. And for heaven's sakes stop with these idiotic quick fixes that solve absolutely nothing but only enhance the problem and make it more obvious. This is a waste of your company's time, money, and reputation. So get it done right the first time even if it means making us (players) wait longer. Please stop these band-aide patch works that solve nothing. You (SE) are better than that.

    Sincerely,
    One of your players
    (6)
    Last edited by AuronYevon; 04-07-2011 at 01:09 AM. Reason: spelling

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    514
    You know what.... I take back what I said. It's better that SE just keeps its mouth shut, because obviously they are just sitting on their hands with FFXIV. Updates like these are more discouraging than the mystery of whether they are doing anything or not...

    What a letdown.
    (0)

  10. #10
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by BelgianRofl View Post
    You know what.... I take back what I said. It's better that SE just keeps its mouth shut, because obviously they are just sitting on their hands with FFXIV.
    Obviously, as nothing takes time in game development.
    (0)

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