Hello everyone! This is design lead Takai!
As previously mentioned in the most recent
Letter from the Producer, the development team is divided into a number of smaller teams that work together side-by-side on the overall scope of the game. While the effects team is one aspect of this, the work that was required to adjust the scale of battle effects was almost completely separate, made no impact on the work of other teams, and was something that we were able to complete single-handedly.
We’re aware that players feel that the game screen is looking fairly somber at the moment when it comes to graphics and effects. We’ll do our best to quickly release elements that are able to contribute to addressing that very issue.
This most recent battle effect size enhancement is similar to the case with the previous monster scale adjustments. Naturally we’re not done yet, and we’re currently making adjustments in conjunction with the battle team lead by Matsui. This collaboration is tied into various elements, as well as motion adjustments, related to the battle system and battle content and we’re moving steadily closer toward the releasing the first set of updates.
I’m sure I’m going to frustrate some of you with the fact that I can’t give you the specifics about the content or the release schedule, but know that this doesn’t just apply to effects; we’re also taking care of things related to the all around graphics. Hang in there until Yoshi-P makes his announcement!
Thanks!