My thought precisely. We know they are working on bigger things, the battle system being the main priority for now, and while doing so, they add little changes like this. Now, some people might be disapproving of this, but I am not.I know you're upset, but hear me out here, alright?. Making things bigger to you and me may seem trivial, but if you're like me (assuming you started a while ago) you ran out, and you saw some marmots, and thought "eh, first area, of course everything is going to be puny and weak" but then, nothing really got.. "Bigger" and everything that was "Big" I had no chance of taking on at the time. Now, for a new player, even just starting out they can see the Coblyns, for example, and think "Oh, those are really big! I'm not sure if I want to go after them right now" but when they do, they might get a nice since of accomplishment their first time defeating an enemy. moreso than maybe we felt when they where "puny"
That said, it IS fixing the basic groundwork of the game, some players take these games really slow, and love every little detail. Others like to rush, if you've been paying attention however, the devteam IS working on ways to fix everything we find wrong, it just takes some serious time to do so.
(Sorry for run on sentences/possibly bad grammar, haven't slept in 24 hours, that will do it. hahaha)
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