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  1. #51
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
    Location
    Lavender Beds
    Posts
    1,229
    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    When will we have complete details about the timing and server assignment/selection/placement of our 1.0 characters? Including server names of servers and method of selection, etc.
    (32)

  2. #52
    Player
    Takeshi_Eiketsu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    174
    Character
    Takeshi Eiketsu
    World
    Maduin
    Main Class
    Pugilist Lv 90
    What are some other planned mounts? (Other than the Couerl, Goobbue; is Ahriman still planned? Various colored chocobos? other mobs?)
    (15)

  3. #53
    Player
    Valthier's Avatar
    Join Date
    Oct 2012
    Posts
    5
    Character
    Valthier Vuldane
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    This still has not been answered, will we see 2 Handed Swords at any time in the future? This is my favorite weapon in any Final Fantasy.
    (34)

  4. #54
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Since we will be getting a new UI for the gamepad, will we see a UI change for gathering? Looking at the alpha video it appears you just gather using a list format. So I assume that if a player wants to gather using a gamepad, a icon (probably like a hand or something) will appear over the item and the player would have to select an item from the list. Personally that is fine for a short term gatherer, but for people who gather straight for a long period of time, I would imagine that they would get tired of having to scroll through a list to gather for a particular item. Would it possible to have a new UI for the gathering system that doesn't force having to scroll down a list each time?
    (9)
    Last edited by Kirito; 03-23-2013 at 12:12 AM.

  5. #55
    I believe airships were mentioned awhile back, can you go into any more detail about them? I think they would be great if they were huge investments like housing and possibly craftable but by a team or someone good at a lot of crafts. Airship battles or pvp? Huge ships with busy crew and small ship options?
    (32)

  6. #56
    Player
    Celia's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Celia Coifiere
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Can we have any details about the Beastmen who will be summoning Shiva?
    (35)

  7. #57
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Can we have some detailed specifics on the loot / reward system in ARR

    + How will need rolls be allotted? for example:-
    - will players have a weekly allowance?
    - will need rolls be restricted to the job you enter content on? or
    - will there be any kind of level check. where players can need roll any item there charcater meets the level requirement for regardless of current class?


    + Token system for example:-
    - Will tokens be granted for wins? or only lost need rolls?
    - Will tokens be exchangable for main drops? (i.e garuda system in 1.23)
    - will tokens be restricted to lesser drops?
    - how will guaranteed drops work? will they all be equal? or some rarer than others. (i.e militia tights vs militia cuirass in aleport)

    How will content finder be impacted with this system. for example content finder and groups in general are notoriously always waiting long times for tanks / healers. will players be able to play these rolls and still roll on items they want for an alternate class.

    Throughout 1.0 the big plea for a token system was for players to have a back up and be assured some amount of progress. a system where players were assured to reach there goal eventually. for example if i've speed ran av 99 times and still not got my darklight corselet. I could see that the next run would give me my hundreth token or something and i could finally get a piece that corselet. thus always making a visible amount of progress no matter how small. garuda would be a perfect example of this.

    however in one of the translations regarding loot some months ago there were two versions circling the forums one said tokens could be exchanged for gear. the other said tokens could be exchanged for lesser gear. and it caused alot of confusion and concern. players were wanting some degree of visible progress to specific goals. for me it may be item x. for you it may be item y. does the token system provide this.

    In Short:-
    Could we finally get some specifics on the loot system and clear things up a bit.
    (18)

  8. #58
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    You showed a lot of minions in the last letter. Will we also see a wyvern minion, like the ones Dragoons used to have as a pet in FFXI?
    (27)

  9. #59
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Will you put in more beard options for Lalafells? I want mine to have the same options as other males!
    (30)

  10. #60
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Can you give us details about the collector editions of A Realm Reborn?
    (38)

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