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  1. #21
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    lol I just remember when I criticized there was nothing to do, somebody told me, "This is just beta of course we're only see'ing 10% of the game". I don't know, I really enjoyed alpha's combat system over beta's but it was indeed slower.
    (0)

  2. #22
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I was a first-wave Alpha tester.

    Looking back at my feedback and the state of the game a year ago, the game was literally unplayable. You would be online for a just enough time to walk around a bit, lose connection, and spend the rest of your time trying to get back online. It was clear that the game wasn't even ready for an Alpha test. Server issues, serious glitches, and other fundamental problems should have been 99% sorted out before they ever sent invites out.

    Those first several months were spent primarily getting the game to a point where the Alpha testers could actually test some of the things they asked us about. Unfortunately, everything was so unfinished, it was very difficult to give feedback as you didn't know what the development team was looking to accomplish or what direction they were looking to take the game. In short, we were asked to give feedback on specific and very rough pieces of a puzzle, without either the neighboring pieces to measure them by, or any clear idea of what the puzzle should look like when assembled.

    We gave feedback on things like the pace of battle which ultimately resulted in the elimination of the accuracy/damage meter. But overall, it was difficult to know what to comment on due to not knowing where they were going with it.

    It was clear that completely unrealistic promises were made about FFXIV's development time-line both internally and externally at SquareEnix. After the release, when the general public got their hands on the game, did the reality set in with the upper management. Yoshida-san has a daunting task ahead of him. He has to take Tanaka's vague vision and years of development, and turn it into something worthy of the Final Fantasy name in a relatively short time.

    Personal thoughts: I've always thought that FFXIV has the potential to be a fantastic game, far better than FFXI. But it won't be an easy task. First impressions are very stubborn things, and SE will have to work twice as hard to win back those they lost -- not just players, but gaming press and reviewers as well. Fortunately, the PS3 release is a great opportunity for that. However, If the game for some reason turns out to be unsalvageable, I wouldn't be surprised to wake up and find this game be renamed as FF:Online II, in order to preserve the franchise.
    (5)
    Last edited by Zantetsuken; 04-06-2011 at 07:59 AM.

  3. #23
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    OH And in alpha you received an email telling you what they wanted feedback on. i remember trying to do battle regimens for an entire session and not being able to pull it off once. but i always gave super positive feedback on crafting. ive loved the crafting and gathering system since day one. the one thing i did give negative feedback on was crafting recipes and having the need for player repairs.
    (0)

  4. #24
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    243
    ^ Thank you for the well thought out post. I agree FFXIV has the potential. I just hope they listen rather than just giving everything most players ask for it can be game breaking. There is a difference between listening and thinking on a request than handing what ever people ask for to them.
    (0)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

  5. #25
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I posted so many damn bugs and issues. They are welcome to go back and read my feedback. If all they ever do is read that beta feedback and respond accordingly, this game will have a very bright future.
    (0)

  6. #26
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    First wave Pro Bono Crash Test dummy here. I tested, reported, and gave feed back until my eyes fell out and my fingers went numb. though after a while you got the impression that things were falling on def ears. Heck i honestly think the only changes that came from all of it all at the time were the current mouse camera control scheme and getting the con pips to be a bit more friendly to the colorblind. and those felt like herculean efforts. The communication was almost nil and the forum mod only stepped in and regulated due to really really outrageous things being said.

    here's the thing though if you look over the things that have been changed since then, it mirrors a lot of the stuff we old guard were saying back while we were under our nda's. Would have been nice had this stuff gone in before the public laid eyes on the game, but hey they messed up the bed, now they got to fix it. and it really feels like they got the wake up call they needed.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #27
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    243
    Sounds like they are going through old beta feedback then comparing it to requests being made now and going ''Oh crap why didn't we do this before do it now!''
    (0)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

  8. #28
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,096
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    I was on the very first Alpha test and like Zantetsuken said it wasn't really ready, and staying logged on was pretty good if you could manage it, and almost every leve that i did in a party would crash out. Lots of bugs where reported by myself and lots of other players with great feedback and suggestions, sadly a lot was ignored. I also remember spending 30 minutes with somebody trying to Battle regiment and we looked like a right pair of muppets lol.
    (0)

  9. #29
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Welp this paints a bleak picture, but its not like we werent already looking at one.
    (0)

  10. #30
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    I remember some comment in beta test like : "DONT SHIP THE GAME ! DELAY IT!" ;_;
    (0)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
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