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Thread: Two Tanks?

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  1. #4
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    I'll be constructive, as the other poster is probably just butthurt from hearing the word "Rift" in your suggestion.

    The problem with niche tanks (or anything really) is the fact that they're useless when they're outside their niche. How would you deal with this? You either accept that and make it easy to switch to a different thing (the way Rift does, I imagine) or you give them a secondary use for when they can't perform their niche.

    I don't really know if most players would be happy with either approach. Do you really want a magic knight that you're not "allowed" to play unless the encounter is magic based? What do you do with your physical tank when that encounter comes?


    You probably do want 2 tanks though, more if possible, but not limited to a niche like you're suggesting. By having several tanking classes it means you don't have to wait for a specific job. It may be harder for the developer to balance, but that's one thing they're being paid for.

    EDIT: Edited out job names. It didn't get the point across.
    (6)
    Last edited by solracht; 04-06-2011 at 09:47 AM.