Where to begin: (Keep in mind, some of this is my own guess of what's to come seeing as ARR hasn't been released yet, but it's what I'm theorizing what we'll be experiencing.)
- I, personally think the biggest aspect of this game that I enjoy is the community. Players tend to work together to come up with particular strategies for defeating particular enemies, instead of just bum rushing and spamming abilities. (At least I hope this is still possible with the direction the battle system seems to has taken) As well as having enemies that display particular behaviors during battle.
- Players in the FF online titles I've played (This one and XI of course) tend to be a lot more helpful when it comes to advice and helping players out. (Though I'm not saying there aren't still elitist a-holes that play, but for the most part I haven't had many problems with these communities)
- In a way, though I haven't played ARR yet of course, I think that even though there are very familiar qualities that Square is taking from other large mmos (Including their own), I see it as taking all the good qualities of those games and putting it in one nice little package. Such as the minions, the FATE, the dungeons (though those have always been there), the pvp (I'm interested to see how it works in this game that's primary focus is PVE), housing (which was in FFXI), the companies, chocobo raising/racing, etc.
- I'm excited to have the housing system that I can build to show off my game achievements, instead of just "mounts" and gear, like WoW or other mmo's have. I wonder how customizable it'll be? I doubt it'll be as customizable as Rift's...but in a way, a little bit of restrictions might be nice. Depending on how it's done.
- The Gold Saucer may in and of itself be a very unique element to this mmo title. Though yes, you have games like WoW that have their festivals and stuff with mini games, I wonder how the Gold Saucer will be done. Obviously it can't be exactly like FFVII's...that might be hard to put into an mmo. But who knows. Wonder if the Gold Saucer will be available all year long, or maybe have a few months of being open...though I don't see why it'd only be open for a limited time every year.
- Day/night cycles are a nice touch (Tera doesn't have it), as well as elemental days being added from FFXI that add additional enemies that are available for players to interact with.
- Personally, even though I'm not much of a crafter/gatherer, it does make me happy to have these classes available to players to further enhance the game's economy. And the fact that these classes receive a lot more attention than most mmo's is a nice touch for the players that enjoy them.
- The story of FF has always been memorable, as well as it's NPC's. Players playing ARR (Especially those who were able to experience 1.0) will usually feel a deeper attachment to the game because they were part of that game's lore history. I personally love that I can look back and say I was there when Dalamud descended. One of the game's biggest historical events. That I was a part of that.
- Gear is more realistic in terms of protection and portraying the FF world that we all know and love. None of this, "Look like a clown until max lvl" *coughwowcough* or "gear so skimpy you wonder how the hell it even stays on" *coughteracough*
- Also, this may be presumptuous of me but, this just being a FF title allows players who love the series to simply get together and experience a similar world that we are all familiar with and love. With our chocobos, our moogles, our Cid's.
- The graphics are beautiful as well. There are other mmo's that have lovely graphics, but some of them tend to try too hard, and I tend to lose any sort of attachment to the world. Where this game has some consistency, while still maintaining enough change to keep the environments from becoming dull. (Though I wont lie...I wasn't happy with the copy pasta technique they had used in 1.0...I'm glad that will be gone though)
- I'm glad you only need one character if you wish to perform several different classes. And this is coming from someone who loves creating alts.
- and I forgot one of the most important parts....cat people and lalafells.
I could go on, and perhaps I will later...but honestly getting tired of typing atm lol. Now, I know some of my points could be argued, and that's perfectly fine, just remember that this is all my personal opinion, not fact, and simply the reason why I'm attached to this game as opposed to other mmos. I've tried several, I just can't seem to get commited to them like I could with FF Online.



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