I hope it's something Square Enix will keep in mind down the line when the PS4's install base grows.
Going by the specs alone, it would probably be on par with the PC version.
I hope it's something Square Enix will keep in mind down the line when the PS4's install base grows.
Going by the specs alone, it would probably be on par with the PC version.
sony ran out of ideas for the ps4 they just said the hell with it just just take a vaio and patch PS4 on it.
atleast MS & nintendo thought outside the box. MS building there system around technology like building there graphics to use real raytracing & nintendo going to the ways to use there controller.
Troll post? i can't tell any more...sony ran out of ideas for the ps4 they just said the hell with it just just take a vaio and patch PS4 on it.
atleast MS & nintendo thought outside the box. MS building there system around technology like building there graphics to use real raytracing & nintendo going to the ways to use there controller.
If your calling it a PC because it has a motherboard, cpu, ram, gpu and soundcard then technically all consoles are PC. What makes PS4 different from past consoles and more similar to PCs is the architecture it uses, the x86. This is a PC architecture which has been well developed over the years, hence the ease of use for developers. How everything will be utilized is what counts though and this is where consoles differentiate themselves from PC. Ram and GPU for example is utilized differently in a console, hence why you can run the amazing PS3 games on a 256mb gpu, a Standard PC won't be able to do that.
Now imagine next gen console specs, such as 8 cores and 8gb ram, an architecture that has been well established over the years and console utilization. if 256mb dedicated memory can produce games like Uncharted, GoW, MGS and Last of us, imagine the possibilities next gen can do. Now this does not mean launch games are gonna be a huge leap in graphics, if anything i think it will be the least impressive jump in terms of graphics compared to past generations but it outlines possibilities developers can use.
I have not seen any detailed specs on the ps4 or the xbox 720 yet. Not sure if the actual specs are out, only thing I seen was a few demos, controller and release year.sony ran out of ideas for the ps4 they just said the hell with it just just take a vaio and patch PS4 on it.
atleast MS & nintendo thought outside the box. MS building there system around technology like building there graphics to use real raytracing & nintendo going to the ways to use there controller.
But those things aside, and this is my opinion, If a person has a good PC, and they are in the market for a console, they are better off getting the ps4, over the xbox, reason being is most xbox games can be bought for the pc version, all though a lot of playstation games are also on the PC, regarding the ps4 interviews, there will be A LOT of ps4 exclusive games that will not be out on the PC version or xbox 720.
Oh boy what a silly comment.sony ran out of ideas for the ps4 they just said the hell with it just just take a vaio and patch PS4 on it.
atleast MS & nintendo thought outside the box. MS building there system around technology like building there graphics to use real raytracing & nintendo going to the ways to use there controller.
PC Architecture is the best thing Sony could have done. Lower production costs for everyone involved, including developers, and much better optimization.
I have to agree with Abriael, you have no idea the level of optimization developers get from using an established Architecture. Also Microsoft used off the shelf parts for the 360 and will probably do the same for their next console; considering most of the leaked information suggests not only are they using off the shelf parts but most of their tech is identical to the PS4.Oh boy what a silly comment.sony ran out of ideas for the ps4 they just said the hell with it just just take a vaio and patch PS4 on it.
atleast MS & nintendo thought outside the box. MS building there system around technology like building there graphics to use real raytracing & nintendo going to the ways to use there controller.
PC Architecture is the best thing Sony could have done. Lower production costs for everyone involved, including developers, and much better optimization.
More on topic, considering the ps4s Architecture and the fact the game is already on PC and PS3, it should be much easier to port to PS4. They also said the new game engine thats based on the luminous engine is really scalable, so i think we can expect a PS4 port.
Sony listened to devs this time around they wanted x86 architecture to port games from pc to ps4 easy.sony ran out of ideas for the ps4 they just said the hell with it just just take a vaio and patch PS4 on it.
atleast MS & nintendo thought outside the box. MS building there system around technology like building there graphics to use real raytracing & nintendo going to the ways to use there controller.
Actually, making PS4 more accessible to developers was probably the smartest move Sony has made in a long while.sony ran out of ideas for the ps4 they just said the hell with it just just take a vaio and patch PS4 on it.
atleast MS & nintendo thought outside the box. MS building there system around technology like building there graphics to use real raytracing & nintendo going to the ways to use there controller.
That way it will cost less to port games over from the PC and less to develop exclusively for, which will more than likely lead to a LOT more exclusives. I'm going do have to disagree with you on this one.
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