Unfortunately, showing you that your post is born from ignorance and irrational platform elitism doesn't involve responding like a "12 year old". It just equates to telling you that you're wrong and explaining why.
Some people evidently take offense at that.
Last edited by Abriael; 02-24-2013 at 02:40 PM.
Ugh... You like seeing yourself talk don't you?
Since you really seem set on trying to act like cross platform isn't a problem, let me explain why it GENERALLY is..
Almost always since the dawn of cross platform they have coded the games badly..
Almost always a game that comes out on the ps3 ends up looking worse on pc, because they decided not to do the high end texture work, high animation count anims, or any of a million other cross platform reasons..
It'z lazy but it happens.. All the time.
Acting like it doesn't does not make you somehow more informed..
honestly you are bordering on being sincerely ignorant, which is far more dangerous than just ignorance..
Can they scale things appropriately always? YES, absolutely they can..
Do they? Almost never...
THAT is the problem.. But you knew that already.. Right?
Offended? No. Blandly amused...
Last edited by Solace; 02-24-2013 at 02:52 PM.
Yes, that does happen. Usually when the game is developed for the Console first, then ported to the PC. If it's done PC first, on the other hand....Ugh... You like seeing yourself talk don't you?
Since you really seem set on trying to act like cross platform isn't a problem, let me explain why it GENERALLY is..
Almost always since the dawn of cross platform they have coded the games badly..
Almost always a game that comes out on the ps3 ends up looking worse on pc, because they decided not to do the high end texture work, high animation count anims, or any of a million other cross platform reasons..
It'z lazy but it happens.. All the time.
Acting like it doesn't does not make you somehow more informed..
honestly you are bordering on being sincerely ignorant, which is far more dangerous than just ignorance..
Can they scale things appropriately always? YES, absolutely they can..
Do they? Almost never...
THAT is the problem.. But you knew that already.. Right?
Offended? No. Blandly amused...
This also happens, you just don't see it as often because many Game Devs these days do console first and PC is an afterthought. However, given that Yoshi has been honest about pretty much everything so far, I believe him when he says they will build for PC first, then scale down for Console.
"generally" doesn't necessaerily apply to this game. And in this case it doesn't.
Most of the times when a game is developed as a multiplatform that includes both consoles and PC, one of the consoles is the lead platform.
Assets and engine are created to fit the lowest common denominator, and very little can be done to upgrade them for the pc version, and quite often nothing is done to keep costs down.
This is not the case for FFXIV, as PC *is the lead platform* meaning that assets and engine are created directly for the PC and then downgraded ONLY for the console version, leaving the PC version 100% intact and untouched.
Why not everyone does that? Because it costs more and requires more resources to create better, high quality assets that fully utilize the power of the PC platform.
Last edited by Abriael; 02-24-2013 at 03:09 PM.
I get it ! That's why Skyrim looks awful on PC...oh wait, it doesn't...
If you mean stuttering, i wouldn't worry about that too much, as the framerate of the PC version doesn't look top notch as well, and youtube is well known to do bad things to framerate.
What I mostly mean is the overall compression, the video looks very much plagued with artifact, lowering the overall quality by a lot.
Actually Skyrim is exactly one of the examples of a VERY bad port from console with almost no optimization whatsoever. Things have been addressed a bit with the high resolution texures addon (that is STILL very badly optimized on the other end of the spectrum and requires at least two different mods to become workable), but at launch it looked terrible for a PC game, with muddy textures and a terrible, horrible console-friendly UI. Even with the high resolution patch some things are simply inacceptable for a PC game, for instance the completely static waterfalls when seen at a distance, making them look like badly textured ice.
Skyrim on PC starts looking really good when modded, no thanks to Bethesda.
But again, this doesn't apply to FFXIV, because FFXIV's lead development platform is the PC, while Skyrim's was the Xbox 360.
Last edited by Abriael; 02-24-2013 at 10:22 PM.
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