Quote Originally Posted by Denmo View Post
they were set animations that had a set movement speed. which required slow starts/stops to your running. Players complained (rightly so), because it, and other realistic animation problems caused locking issues.

SE has never been one to trust a computer to smoothly blend animations either, from what I've seen. So unless they adopt a system like what you saw in say, Jak and Daxter, don't expect this to fully go away.

Edit: Also, 1.0 wasn't flawless about sliding either~~~~~
I LOVED Jak and Daxter : <