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  1. #1
    Player
    SaikaSyvari's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    83
    Character
    Saiko Saisune
    World
    Phoenix
    Main Class
    Archer Lv 50
    Q22: Please tell us more about chocobo raising!

    A22: We'll first be releasing housing, but you'll be able to set up a chocobo stable and purchase a baby chocobo to raise. Once you have a chocobo stable you will also be able to do things like breed chocobos and train them.
    Sounds fun!

    Oh God... Goblins. Amount of times they have jabbed me with that knife v.v
    (1)

  2. #2
    Player

    Join Date
    Jan 2012
    Posts
    523
    Looks like ordinary running and sprint are two different animations and not just the run animation but faster, at least for manqote. Good work S-E.
    (1)

  3. #3
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    Fate Icon and stuff




    (6)
    Last edited by Magnesium02; 02-22-2013 at 09:14 PM.

  4. #4
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Q26: You previously stated that you will be changing how the gear set works. Could you be a little more specific?

    A26: We are planning to completely overhaul the gear set system. The temporary, work-in-progress, name for the new system is called the "Armoury Board." The current plan is to show a catalogue of items that player owns and players will be able to create different alias for their created gear sets.
    WIN! /10chardammit
    (1)
    Aion Zwei - Masamune

  5. #5
    Player
    Buffmage's Avatar
    Join Date
    Feb 2013
    Posts
    30
    Character
    Pbdominator Odin
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aion View Post
    WIN! /10chardammit
    But is it still 1 item per set? or can you make an alias for an item and use in multiple sets? thats the real ?
    (0)

  6. #6
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Buffmage View Post
    But is it still 1 item per set? or can you make an alias for an item and use in multiple sets? thats the real ?
    They wont say they tweak it if its not the case
    (0)
    Aion Zwei - Masamune

  7. #7
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    I'd assume with the huge changes to original gear set layout, this is to deal with the single item per set thing.
    As to the endless loop, I'd assume they have full control over starting events and such at the moment to show it off, a few of the interviews and Reinharts translations say they have about fifteen minute breaks if victorious, and restart quite quickly if you fail.
    (0)

  8. #8
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    OMGOMGOGMOMGOGM

    WAS THAT THE MALE MIQOTE DANCE????????????
    (0)

  9. #9
    Player
    SaikaSyvari's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    83
    Character
    Saiko Saisune
    World
    Phoenix
    Main Class
    Archer Lv 50
    I like the treasure map idea
    (0)

  10. #10
    Player
    EniixLingod's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    36
    Character
    Eniix Lingod
    World
    Balmung
    Main Class
    Lancer Lv 50
    They should keep the big monsters, regular and NM/HNMs if possible. I mean who doesn't want to fight something that towers over them easily? Of course don't over do it with ten thousand giants roaming the land XD (Then it would be like that one world in Super Mario 3)
    (0)

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