
Armorer as it is an exact match to the concept design. If you notice many craft sets are present through out the vid but only a botanist is shown in LL spots and he has a badass looking hatchet if I do say so myself.
Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>


"They were for “Cherry Bomb”, “Wayward Hatchling” and “Mammet #001″- pets. No, they don’t do anything. They follow you around and look cute."
- Liiink

O....M....G...... The game just looks soooo damn good. As someone said it reminds me of FF11 n 12 as well. Everything is smooth and looks to be almost no lag on things. Excitement just blew the roof off my house lol.

Why did Gamespot say the Beta was starting on the 25th?
http://uk.gamespot.com/features/star...404191/?page=2The promise of a beautiful, traditional MMOG might just be enough to lure some of them back, however, at least for a look at the upcoming beta, which begins on PC on Monday, February 25. How strange that notions of easy team communication, a client-side interface, crafting recipe lists, and simple shopping trips could be so refreshing. After all, Final Fantasy XIV included no such conveniences at launch. Then again, as Naoki Yoshida himself said of Final Fantasy XIV's initial state, "Well--at least it can't get any worse." And with A Realm Reborn, it looks to be getting a lot better.


Because it is...?Why did Gamespot say the Beta was starting on the 25th?
http://uk.gamespot.com/features/star...404191/?page=2



Didn't read the whole thread so I don't know if anyone else pointed this out but the lala in the gamepad video was not backpedaling when Yoshi was moving him backward. <3


Yeah, I watched it again just now, default for gamepad is that pulling the analog stick down turns your character, whereas the keyboard/mouse is still back-stepping
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