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  1. #1
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    Join Date
    Mar 2011
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    169
    Quote Originally Posted by Dreamer View Post
    I'm pretty sure it's more substantial than that. I have a level 26 robe and the next tier up, which is level 34 or so - the level 26 gives me a noticeably higher stat increase.

    The few times I've equipped high level stuff as a single-digit rank character the effect has been nearly nonexistent. Maybe it varies between equipment types, however.
    I can tell you by changing at 27/37 to Iron Haubergeon an 38/48 on Iron Cuirass that the new equipment is already starting roughly in between ranks to be better --> Haubergeon 32+ Cuirass 43+.

    @Topic
    One thing is clear. The system must be changed!
    People always talk about flexibility and room space... I play 4 classes and i need for every class a specific gear set. One is Rank 40+, one is DoM, one can wear the "good stuff", otherone can not.
    So even now i have to carry 4 different sets of euipment. (and i have no problems with the room btw)
    In my opinion the system now, has very little on the pro site.
    So I am strongly for a system with 2 types of armor. One with strict regulations and one without.

    1. Armor with restriction.
    The armor with rank restriction can be some kind of premium armor, but not only for rank 50.
    So you have a goal in getting them, because they have better stats and not everyone belove its rank is already running around in it.
    I think that the already exsisting good equipment, which "belongs" to a class could be like that. (Haubergeons and Cuirass and so on).
    This "premium armor" also has to consist of more than just a few peaces (I'm thinking of a 50/50 ratio).

    2. Armor without
    We have already armor with no rank requirement nor class requirement. These items could stay how they are.
    People who want flexibility can get it. The downside would be the looks and the non ideal stats.

    The good armor would be a motivation again and people who play a lot of different classes the same time have their felxibility. It's the good parts from FFXI and FFXIV.

    It is also interesting for casual gamers, who have maybe only one main class. They can have their main class armor and a "allround set", if they want to try something new.
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    Last edited by Jabo; 04-06-2011 at 07:48 PM.