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  1. #1
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90

    Having your character talk during cutscenes

    Having your character talk during cut scenes? More then just nodding or sharking your head. Make your character have bigger role in the game. I mean dialog that your character says in game.

    Playing years of ffxi and only having my character play small side role of the main story line or cut scene is a disappointment. I know it's kinda hard to place yourself as a character in the game but they could least give you some dialog to say then just choice commands and stand around during a cut scene.

    There should be 2 types of dialog that should played out depending if your female or male and should slightly be different.

    Edit: This forum been going on for few days and from I seeing is 45~50% want this and other 50~55% don't want it.
    (29)
    Last edited by Venat; 02-20-2013 at 04:45 AM.

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,275
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    I agree that it's a bit annoying to just have your character as the 'silent protagonist' - it would be nice to have some occasional dialogue choices for your character in quest cutscenes - it seems your character communicates with others just by telepathy or something as things stand at the moment (hidden ability of the Echo perhaps?).
    (9)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #3
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    I personally love the whole "silent protagonist" treatment

  4. #4
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    That's the same old problem: however generic your line will be, it will always end up being something OOC (Out of Character) for at least somebody. FF MMO are about immersion, usually identifying with your character, which ends being not just a bunch of polygons.
    The moment they make they speak, they're taking your character away from you.
    (31)

  5. #5
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by Wilan View Post
    The moment they make they speak, they're taking your character away from you.
    spot on
    I want her to be mine, inside my head

    not from some random person voice

  6. #6
    Player
    Yowyow's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    106
    Character
    Yowyow Estac
    World
    Midgardsormr
    Main Class
    Paladin Lv 60
    oh... lets look at other MMOs (ok the ONLY mmo to ever do this), they failed miserably after a year or so. I'm refering to Bioware's horrible SWTOR. The resources needed for this type of thing would take months upon months if not years. Its not as simple as plugging in some bum's voice into a character. its the cutscenes, the dialogue, the facial expressions, the models. Sorry for being Mr. Negative Nancy but dont ever expect this from SE for FF14.
    (1)

  7. #7
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by Yowyow View Post
    Sorry for being Mr. Negative Nancy but dont ever expect this from SE for FF14.
    for any mmorpg in fact

  8. #8
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    You don't need him to talk to be awesome
    (15)

  9. #9
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,275
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    I think I should clarify just what I meant by 'spoken dialogue' though - I wasn't actually referring to actual vocal conversations, but basically text based dialogue in the chat log, like a regular NPC.

    Considering there was little actual spoken NPC dialogue in 1.0 (only in a few main scenario cutscenes), I don't think 2.0 is going to even give NPCs much spoken lines, if any. Hence spoken dialogue by player characters in cutscenes would just be out of place. Text based player-character dialogue in cutscenes would be a much better fit, even if it is old-school.
    (3)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  10. #10
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    That is part of what your companion is for. It's the compromise. It allows you and your companion to respond verbally to a situation without forcing a personality on the player's character. I like it that way.
    (7)

    When all else fails, Heck the Bed.

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