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  1. #1
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Makes me miss the Fatigue system.
    (4)

  2. #2
    Player
    Wyyote's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    243
    Character
    Lika Voss
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Arkine View Post
    Makes me miss the Fatigue system.
    (5)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Wyyote View Post
    I like how the second gun (right side) fires no shell.. ...

    >.<

    Powerleveling in 2.0 will probably not be worth while, instead just getting a group of people and doing quests will probably be the most efficient.
    (0)

  4. #4
    Player
    IronSoup's Avatar
    Join Date
    Mar 2012
    Posts
    115
    Character
    Iron Soup
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shougun View Post
    Powerleveling in 2.0 will probably not be worth while, instead just getting a group of people and doing quests will probably be the most efficient.
    Just like Shougun says. In 1.23, you had a few ways to lvl compared to ARR and PLing was the quickest (if Wolf camp wasn't taken). In ARR, they are adding Level sync, FATE events and the lower than 45 dungeons (they are for leveling). I expect the dungeons to be pretty popular since you can upgrade your gears and get good exp at the same time.

    Quote Originally Posted by Alhanelem View Post
    they haven't removed powerleveling. It's impossible to truly remove it- you can only limit its effectiveness. You can still help people by healing outside of party or something to enable them to defeat things they might not be able to otherwise.
    You were actually able to kill other people's mob too (even in Alpha... killed quest mobs for a random player I came across).
    (0)
    Last edited by IronSoup; 02-19-2013 at 02:11 PM.

  5. #5
    Player
    Deronguerra's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    20
    Character
    Ukiyo Neko
    World
    Excalibur
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by IronSoup View Post
    Just like Shougun says. In 1.23, you had a few ways to lvl compared to ARR and PLing was the quickest (if Wolf camp wasn't taken). In ARR, they are adding Level sync, FATE events and the lower than 45 dungeons (they are for leveling). I expect the dungeons to be pretty popular since you can upgrade your gears and get good exp at the same time.



    You were actually able to kill other people's mob too (even in Alpha... killed quest mobs for a random player I came across).
    Aw man. You were gonna enjoy the beta until you broke the alpha nda.
    (0)

  6. #6
    Player

    Join Date
    Dec 2011
    Posts
    165
    Quote Originally Posted by IronSoup View Post
    ..In 1.23... (if Wolf camp wasn't taken).
    In 1.23 half your party or more could switch to WAR. Do so, stand in the middle, wolf camp is now taken. By you.

    As far as level up dungeon gear goes, I'm not sure this is really a good thing. From a crafter point of view.
    (0)

  7. #7
    Player
    Deronguerra's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    20
    Character
    Ukiyo Neko
    World
    Excalibur
    Main Class
    Goldsmith Lv 100
    2.0 does not eliminate power leveling. Level sync is simply an alternative.
    (2)

  8. #8
    Player
    Medura's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Deronguerra View Post
    2.0 does not eliminate power leveling. Level sync is simply an alternative.
    you wont get any exp if a person in your party is 7 levels higher, thats as good as getting rid of pl isnt it?
    (0)

  9. #9
    Player
    Deronguerra's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    20
    Character
    Ukiyo Neko
    World
    Excalibur
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Medura View Post
    you wont get any exp if a person in your party is 7 levels higher, thats as good as getting rid of pl isnt it?
    It would if that were the only way to powerlevel..

    The previous system in 1.XX was same. There were many types of PL.

    /partycmd leave and then AoE Kill...

    Or you could have a WHM stand back and Sacred Prism + SS or regen , toss Aerora/Stonera on mobs from another party (or BLM... any job that can easily AoE and kill lots of mobs)

    Or how Doc Mog's video showed a 42-50 PT "power level" the 42's to 50.

    So.. Having XP break off if level spread is too high.. yea. Gonna say it won't break PL.
    (0)

  10. #10
    Player

    Join Date
    Dec 2011
    Posts
    165
    In v1 leveling solo through leves was also very fast... Especially after your first job to cap. You'll usually end up not using them for weeks on end and find you have 99 available. Nothing close to Raptor or Wolf parties, but you didn't have to wait for anyone or stand around to find reps 20 minutes in.

    The rewards from them kept your gear repaired and allowed you to buy NQ level appropriate gear all the way through. Was a pretty good system actually.
    (1)
    Last edited by Yashnaheen; 02-19-2013 at 12:39 PM.

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