Quote Originally Posted by Wilan View Post
That's the same old problem: however generic your line will be, it will always end up being something OOC (Out of Character) for at least somebody. FF MMO are about immersion, usually identifying with your character, which ends being not just a bunch of polygons.
The moment they make they speak, they're taking your character away from you.
+1

I couldn't have said that better myself.

The best kinds of RPGs are the ones that allow you to step into the shoes of the protagonist through who's eyes you experience the world of the game. If our characters are given voices to speak as the NPCs do, that will put up a barrier between us and our protagonist. It would be almost no different from reading a book.