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  1. #31
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by LlenCoram View Post
    I'm glad someone else mentioned this. I thought it would be cool that my character had a voice in GW2, but then she started saying things and responding in ways I'd never do. Just due to her having a voice, she ceased being me and was instead just some person I happened to control.

    Giving my absolutely not to this idea. I know I'll get flamed for it, but this is one of the biggest immersion destroyers out there.
    I think this is true of all voice-acted RPGs, which is part of why more recent FFs are having trouble. Even in the "silent era" of SNES, you could still interpret spoken lines however you wanted. I felt I was able to identify with almost every character in FFVI because they didn't have their own voices or defined faces.
    (1)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  2. #32
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    If flouisoix had a VO it should be Patrick Stewart or Ian McKellen
    (4)

  3. #33
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    SE could avoid Bioware's failings by only voicing NPCs and keep the player as a silent protogonist.

    But i'd rather resources go into other things considering in SWTOR, everyone skips speech with the spacebar in any party quest or raid coz they are so impatient, and half the speech in SWTOR is just alien speak so..., Furthermore, the cutscenes in SWTOR are so boring just close up shots of characters standing talking, in FF at least we have more action orientated CS's.

    I would like more options in CS's though to make the outcomes more personal, and opening up more optional quests. I think more resources should therefore go into the writing rather than spreading the finances/resource over into VO.
    (0)

  4. #34
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Well it's not impossible. Look at persona 3 and 4... in fact look at all of the persona series. All of the main characters basically never said a word but we did get option of dialogue to choose from. In fact maybe they can have more dialogue in the storyline for different endings?
    (0)

  5. #35
    Player
    Cedri's Avatar
    Join Date
    Jan 2012
    Location
    Low orbit over Lake Superior.
    Posts
    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    I think we all have our own voiceover track for when we're playing X|V. For instance:

    When something shocking happens, "No way..."
    When something frustrating happens, "No way!"
    When we get something good, "NO WAY!"
    When we wipe because the paladin D/C'd when just entered the battlefield for Ifrit and the WHM has been AFK for ages and the DRG just saunters up to him and starts poking at him and the bard you brought along just to be nice has no idea where to stand and you just go, "NO. ****ING. WAY."
    (1)

  6. #36
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    i personally don't mind the silence of my character. i always feel like i'm really the main man in my story either way.

    as for cut scene voices in general, i was always saying this even b4 the game launched and for swtor. it's like how do you add voice and keep up with it. eventually they will stop using it and it will be a huge sign of game getting cheap and losing lots of people. and look at that we already lost voice in ffxiv b4 it really got a real launch lol. bad sign but also expected.
    (0)

  7. #37
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Technically you didn't even need Vaan to have any spoken lines. He offered very little to the plot of FFXII. (someone plz argue with me on this. I want to like Vaan, but I need better reasons than his Dissidia version)
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  8. #38
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90


    Don't know why, but this popped in my head, despite not relating to cutscenes.
    (0)

  9. #39
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Yrusama View Post
    Technically you didn't even need Vaan to have any spoken lines. He offered very little to the plot of FFXII. (someone plz argue with me on this. I want to like Vaan, but I need better reasons than his Dissidia version)
    There is literally no reason to like Vaan. He's just there. He wasn't even originally going to be the main character.
    (2)

  10. #40
    Player

    Join Date
    Feb 2013
    Posts
    4
    I wouldn't mind some more text-only dialogue options, especially if they had any noticeable consequences besides being elaborate "yes/no"s. But I wouldn't want someone voicing my character or giving him too much of a predetermined personality. It would be unavoidably lame, and counter to what I'd play an MMO to experience.

    I'll take silence over having my character say he's so hungry he could eat an octorock.
    (1)

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