Quote Originally Posted by bobbygunz View Post
Couldn't they just apply a whole new formula to PvP calculations so it would have zero bearing on PvE? I'm sure if they're smart about it, they could figure a way to divide both aspects (PvE and PvP) so they operate in isolation from eachother.
That sounds kinda like what they had planned for PvP from the start (they even talked about different sets of abilities altogether), buuut then they went and dumbed down the combat system in favor of PvP, which they wouldn't have needed to do at all if they went with these "different sets of abilities" they talked about originally.

IDK what to believe any more. I just really, really, REALLY hope the combat system won't suck as much as I think it might thanks to a feature that really has no place in here imo. Sad thing is, it's not looking very bright out there so far. At least not from what we saw from the alpha.