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Thread: Shaders?

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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Alhanelem View Post
    It's not a matter of caring about something, it seems just like the "grass" issue to me, where people are prematurely complaining about something that clearly isn't ready yet. There's a good possibility that certain graphical features and such will be disabled initially.
    But to be fair, none of us have any idea what will or won't be changed or improved.

    It's probably better to play it safe and let them know the issues we have with it now instead of after the game is out, even if they already plan on changing it; because we really don't know their specific plans regarding it.
    (3)

  2. #2
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Gramul View Post
    A decent metal shader shouldn't be taxing on the system at all.
    That's one thing that's been bothering me about ARR is how everything looks matte. Like its all made out of the same soft texture.

    I would be really surprised if they kept it like this. But what would really impress me would be some realtime subsurface scattering.
    Lols, Subsurface Scattering would certainly be awesome, but maybe next decade
    That stuff gonna revolutionize gaming graphics.
    (0)