Quote Originally Posted by Shougun View Post
No idea what it is called but I like the shadow effects they added into the textures themselves most obvious at:
http://youtu.be/LRWnJZp4aps?t=1m2s

A big change right there

My mind whirls at what possibilities will happen in their milestone update planned after release.
i think it's just higher quality textures in general, otherwise it's called ambient occlusion ^^

"In computer graphics, ambient occlusion attempts to approximate the way light radiates in real life, especially off what are normally considered non-reflective surfaces.
Unlike local methods like Phong shading, ambient occlusion is a global method, meaning the illumination at each point is a function of other geometry in the scene. However, it is a very crude approximation to full global illumination. The soft appearance achieved by ambient occlusion alone is similar to the way an object appears on an overcast day."