Quote Originally Posted by Shougun View Post
Yeah I was trying to remember what it is called when you add shadow into the texture itself. I googled the names I was thinking of- totally wrong haha (really killing me so if someone knows the name I'd appreciate the graphics lesson lol)

But the effect is really great because its so low on processing power but looks 3d - though I'm curious in their DX11 support if they will throw in tessellation.

Also about shaders- I'd like to see a wet shader

Rocks near water and such (or heavy rain) - also in the future Yoshida said we can probably swim, so after we get out of the water that would be awesome.
As I recall they had a very basic wet shader in 1.0, I remember when it rained my hair would get darker and would look wetter as a result. I'd be surprised if they'd have tesselation on release, I mean the game has to run well on PS3 too and so far as I know PS3 doesn't support that. They may one day release an official graphics upgrade specifically for the PC version (like Bethesda has done with Skyrim), but I sincerely doubt that would take priority over new content.