Quote Originally Posted by Fernehalwes View Post
There are multiple reasons why we decided to coin this term and use it in game.

1. The new guildhest system is an extension of the behest system that existed in 1.0 (complete with battlewardens), so we wanted a similar name.

2. Story-wise, the guildhest operations are all conducted by the Adventurers' Guild, so we wanted a name that conveyed this point as well.

3. The system is somewhat similar to the guildleve system (also run by the Adventurers' Guild) so we wanted a name that worked well when used next to guildleve. Since we chose an archaic term for guildleve ('leve' is the archaic word for leave (permission)) it seemed only natural to do the same thing for this system ('hest' is the archaic word for behest (command)).

And so we went with guildhest─a party-based instanced operation you participate in at the Adventurers' Guild's behest.
Well when you say it this way, it sounds like guildhests won't be that different from behests, unless leves have changed significantly. I don't personally care that much, I found behests to be enjoyable, but it sounded like they were going to be completely different, not even recognizable. And I find the name to be weird, but I can just call it derphest and get a cheap laugh or two, that'll make up for it .