I am starting this thread as a place where we, as a community, could collaborate on designing a new Discipline of Land, rumored in the past to be called "Shepherd".
Originally this was a class listed among twenty or so as future classes under Tanaka's FFXIV Design. Over time it was nearly forgotten, apart from a smattering of images and ingame models. This topic is a means for us to revive the class as something viable in the future expansions of ARR.
The class would fill a niche in DoL, the gathering of animal-based materials that no other class is capable of providing, including bones, skins, careapaces, and sinew/meat, in a non-combat oriented means.
With increased levels, they may even be capable of leeching runic/magical materials from voidsent and other uncommon creatures.
As long as ideas remain constructive, all are welcome. Perhaps as a community, we can input design ideas which SE could consider balanced and viable. Edits, additions or omissions are fine, but please provide a strong argument for the changes you suggest.
Skeleton design for the class (To be updated as we pool ideas):
Mainhand
Skinning Knife? Beartrap style tool? (depends on direction we go)
Offhand
Digging claw (For use in scavenging animal graveyards) or foldable Spade
Housing function: breed and / or raise livestock to harvest for materials. Think tomagotchi on steroids.
Potential Job prerequisite, combined with Gladiator: --->>Beastmaster
Active Abilities-- TBD
Passive Abilities-- TBD