
My prefered idea is to have AF2 (and perhaps maybe AF3) as quest items (if they do increase the level cap) as a reward for advancing a continuation of the job storylines and relic armor as sort of uber gear from a super dungeon which can be upgraded. For example, AF2 being reskins and relic being entirely new looking gear.
Maybe even have it go like AF2 at levels 71-75 and AF3 from 95-99, then have relics upgradeable from level 80+ from a mixture of crafting, questing (perhaps even visiting the job storyline quest givers) and high level FATE encounters.
Honestly, I wish they didn't use the terms artifact armor and relic weapons in the first place.
In most games, it's just "epic" gear- usually each class has its own set of epic gear form a given content and the set has its own unique name. Sometimes they're tagged with "tier X" where x is the number of the set in terms of how many sets had been released before it e.g. the tier 3 WHM set.
The term "artifact armor" is unique to FFXI. I can't think of another game that used this. Part of the reason is most games had more job specific sets than FFXI ended up having (three). Coming up with different names for each tier is cumbersome- In fact, in FFXI, most people just said AF / AF2 / AF3 even though these terms were ambiguous because the first second and third original AF quests were often refered to as the AF1, AF2, and AF3 quest. Very few people ever said "relic armor" and "empyrean armor." Thus many games used the generic "tier" terminology.
Ah, so that's why you dislike they used it, got it. Petty reason but eh, it's not like there's an actual definition to the words or anything. I mean, the artifact gear in XIV had zero significance to the job's lore or anything, you know..the culture and history, usually what an artifact is.

I can kind of understand his point. I mean the weapons and armor in ff5 weren't called "artifacts" either. I mean, I know a rose by any other name smells just as sweet. But if you tell someone, they're about to step in rose, it'd be a completely different outcome if by "rose", you mean 'dog fecal matter'. I think the artifact armor in ffxi was never meant to be standard issue. Same with relic, mythic, etc, etc. I mean, there are only so many ways you can say "powerful armor of a lost age." It kind of loses it's meaning after a while. Well, I personally don't mind a different term for the armors, just as long as we get a chance to improve on the gear we worked so hard for on our 1 job.Ah, so that's why you dislike they used it, got it. Petty reason but eh, it's not like there's an actual definition to the words or anything. I mean, the artifact gear in XIV had zero significance to the job's lore or anything, you know..the culture and history, usually what an artifact is.
It's not petty... I didn't care for it in XI either- but it was mostly the player's abuse of the terminology.Ah, so that's why you dislike they used it, got it. Petty reason but eh, it's not like there's an actual definition to the words or anything. I mean, the artifact gear in XIV had zero significance to the job's lore or anything, you know..the culture and history, usually what an artifact is.
In the early days, when relic armor was new, you had people still talking about the AF quests by calling them AF1, AF2, AF3, etc.
Then, people started calling the relic armor AF2. This caused a lot of ambiguity where people would randomly bring up "AF1" and "AF2" and you weren't sure if they were talking about the AF set, the relic set, or the first two quests in the AF quest line.
Then empyrean armor comes out and people start calling it AF3. By then nobody really talked about the AF much so the ambiguity thing wasnt a real problem but the annoyance of it all stuck with me.


i remember yoshi-p saying that they may have a higher version of AF later on maybe high level.
@Alhanelem i think they are going to release AF2 seeing how i know i read it somewhere.
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