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  1. #441
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by Allistar View Post
    A possibility of having Final Fantasy online games standard i.e HQ items have bolded borders/+1 to show its HQ instead of the funky color scheme, 1 character=multiple jobs(satisfy solo and group play), more than 5 spells or abilities to choose from or use, moogle housing, linkshells(not guilds), HNM, rare/ex, no repairs, macros, item/inventory/gobbie bags/mog safe/storage/mog locker, crafting as the one of the major source of revnue in addition to gil drops from quest and HNM and missions, jobs or classes not both and exp grind parties/quest grind parties?

    I read and reread this "question" many times and still can't find the question in it so you may want to edit this one Allistar. Try words like when, where, how, why, will, etc to start one brief sentence, and have everything else you talk about there come after the question. The question is the important part and I just don't think you're getting that question across... Instead it seems like a list and I don't understand what you're trying to get at by listing a bunch of random FFXI and/or FFXIV features. A question mark at the end of said list doesn't make it a question.
    (3)



  2. #442
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Wil Voice over Internet Protocal be introduced or considered in this game,not talking a seprate software VOIP but built into the game, or will this be considered in the future, most MMO's use this feature would love to see it in ARR.
    (2)

  3. #443
    Player
    Gawen's Avatar
    Join Date
    Nov 2012
    Posts
    7
    Character
    Gareth Beaumains
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    will be possible to change name at the official release?
    (5)

  4. #444
    Player
    MagicofGaia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    397
    Character
    Kino Fatale
    World
    Ultros
    Main Class
    Gladiator Lv 52
    Will FFXIV 2.0 be available on the PS4?
    (6)

  5. #445
    Player

    Join Date
    Mar 2012
    Location
    Ul'Dah
    Posts
    37
    Will there be a A Ream Reborn fan site kit made available?
    What about a Lodestone API for characters, items, etc?
    (3)


    Go check out http://ffxivarr.com !

  6. #446
    Player
    Lasada's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    23
    Character
    Stradus Evanessance
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Will you be able to purchase subscription options on the Playstation store when the game is released?
    (5)
    Insanity: If you were here. You'd be a giant duck by now.

  7. #447
    Player
    Hardcastle's Avatar
    Join Date
    Mar 2012
    Posts
    8
    Character
    Hardcastle Mccormick
    World
    Sargatanas
    Main Class
    Gladiator Lv 60

    Switcherooo!

    Will female miqo'te players from version 1.0 be able to switch their character's gender to male at the launch of ARR?
    (2)

  8. #448
    Player
    Kotei's Avatar
    Join Date
    Feb 2013
    Location
    Limsa-Gridania
    Posts
    31
    Character
    Kotei Aerie
    World
    Zalera
    Main Class
    Thaumaturge Lv 60

    Inqury

    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Can you describe your plans for the class/job system in the future ?

    Will you always add a new class and a job that is associated with that class, or will you stop implementing new classes at some point and only add new jobs to existing classes ?

    If the latter, how will you distinguish jobs from one another when their base classes are the same ? Won't they have mostly the same abilities ? What about weapons ? It would be silly to have 3 or 4 jobs that all use the same weapon.

    If the former, then classes seem unnecessary. In 1.0, players already proved that jobs can be just as effective at soloing as classes can, if not more effective. So this justification for classes has become invalid. How will you validate the need for classes if they will inevitably upgrade to a more powerful job ?
    This is the best I can navigate forums...
    (0)

  9. #449
    Player
    Gawen's Avatar
    Join Date
    Nov 2012
    Posts
    7
    Character
    Gareth Beaumains
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    will our character's personality grow up in the course of the main story?
    what i mean is:
    it's ok if at start our character is shy, or he needs always to be rescued, becouse after all we are just recruits or "new adventurers".
    but i would like that once you start to raise your rank doing missions and quest and you become well-known from city to city, then our character instead of thinking "oh damn, a big enemy! help!" will shout "stay behind me, i'll handle this!"
    i think this would made the character much more "alive";


    (p.s. sorry for my bad english)
    (3)

  10. #450
    Player
    Kotei's Avatar
    Join Date
    Feb 2013
    Location
    Limsa-Gridania
    Posts
    31
    Character
    Kotei Aerie
    World
    Zalera
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by mbncd View Post
    I read and reread this "question" many times and still can't find the question in it so you may want to edit this one Allistar. Try words like when, where, how, why, will, etc to start one brief sentence, and have everything else you talk about there come after the question. The question is the important part and I just don't think you're getting that question across... Instead it seems like a list and I don't understand what you're trying to get at by listing a bunch of random FFXI and/or FFXIV features. A question mark at the end of said list doesn't make it a question.
    It's possible they were implications on inquires... FFXIV bazaar system is stable in my opinion however price setting changes fast and can jump a fair amount. Personally there was FFXI lingo spoken so let me do the auction house for a moment / market. HQ +1~3? should be on a different tab (an opinion) hard to locate and lots of time wasted searching the Market. Okay, so lets add in this chart for refrence with money variance.

    Spell Name NPC price? Auction house price?

    Blink 2376 1250-4300
    Diaga 1320 750-2400
    Banishga 1320 575-2100
    Stoneskin 7962 4500-8750
    Thunder 3696 2750-5250
    Sleep 2550 1650-3250
    Burn 5263 2500-7250
    Drown 7215 3450-9725

    Inventory space was set to be 200 spaces and now a change to 100 spaces. An event NPC will have any item overflow from the 200... Delivery system and trade system 8 slots... 4 isn't enough when crafting takes 6 and money / crystals are needed. After that rant I suppose I'll go with they were directed at why they wont use any of the things that worked in FFXI...
    (0)

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