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  1. #401
    Player
    HopeOnArope's Avatar
    Join Date
    Feb 2013
    Posts
    2
    Character
    Sahsee Watoo
    World
    Coeurl
    Main Class
    Gladiator Lv 14
    Will path companions be in the new version? And will they be usable in the standard game, and will we be able to control and upgrade their gear? Will they also have adventure content of their own, ie quest for a new ability or command function?
    (7)

  2. #402
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Will there be any sort of account based sharing of items or banks of some kind? If I wanted to move something from one character on account A to a different character on account A, an account B had to play middleman in trades with a maximum of 4 slots. This was cumbersome at best... With legacy and premium players having 8 character slots per world, I expect many will employ the use of mules even if they hadn't previously. Even without mules but simply role-playing with different characters may require the sharing of rare items between characters on a single account. As such, a much more manageable system for this would be appreciated.
    (3)



  3. #403
    Player
    MagicofGaia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    397
    Character
    Kino Fatale
    World
    Ultros
    Main Class
    Gladiator Lv 52
    Will the Beta period be compatible with Windows 8? Will FFXIV 2.0 be compatible with Windows 8?
    (5)

  4. #404
    Player
    Diyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Dyne Ikapine
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Will we be able to cast the Cure spell on Undead enemies in ARR? I just kind of miss this from other games.

    Will the elemental resistant/weakness 'wheel' be changed at all in ARR? This was always mildly confusing for some players when trying to take advantage of elemental weaknesses.
    (15)

  5. #405
    Player
    Diyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Dyne Ikapine
    World
    Balmung
    Main Class
    Gladiator Lv 60
    I remember a long time ago, some talk that player-made addons will be usable in ARR. Will the FFXIV team be releasing a dev kit for the add on creators to use?
    (4)

  6. #406
    Player

    Join Date
    Mar 2012
    Location
    Limsa-Lominsa
    Posts
    6
    Obviously there are several ideas for both new classes and new jobs. Can you give us an idea how wide the scope for classes/jobs extends? How many classes/jobs are in development/testing/consideration? How many will potentially be available at launch?
    (9)

  7. #407
    Player
    Neko_One's Avatar
    Join Date
    Apr 2012
    Posts
    58
    Character
    Ari Amariyo
    World
    Balmung
    Main Class
    Alchemist Lv 90
    When, if ever, will we see different color chocobos?
    (12)

  8. #408
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    Question:

    Can you give any info on Culinarian? Will food effects change in ARR? If so, how?
    (7)

  9. #409
    Player
    Vilhem's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    1,919
    Character
    Vilhem Dijkstra
    World
    Balmung
    Main Class
    Machinist Lv 90
    from a friend who can't post on forums:

    Will Bahamut be full voice acted in cut scenes or just roar like a beast?
    (8)
    Meow

  10. #410
    Player
    GakkuPlove's Avatar
    Join Date
    Oct 2012
    Posts
    23
    Character
    Gakku Plove
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    1 If the Conjurer Spell Stone-skin is still avail wil it have a HP meter to tell us when its about to die?

    2 Will Conjurer ever have Haste And how much of a Difference will it have on A-Attack and Weapon Skill recast times?

    3 Will FFXIV ARR have spec traits for each weapon IE: A Lance has Defense Piercing And a Sword has Slashing damage?

    4 Will Light parties and Full Parties have an effect on crafting if your crafting in a group?

    5 When you repair something at an NPC will it be 100% repaired so we can sell it or the regular 99%?

    6 Will DoM Have any TP skills like 1.0 (LevinBolt) or a convert skill where you convert your TP to MP?

    7 Will Healing items become Percentage Based healing to make them more effective?

    8 Will there be AOE healing items in ARR IE: Megalixir And will these be changed to meet these requirements (Mega-Potion,Mega-Ether?)

    9 Will Ether and Healing items have a greater effect on the player depending on thier stats or will the rate be fixed?

    10 Can we have (Humenoid) enemies with the same skills as our charactor?

    11 Can THM have Siphon MP back at all?

    12 Can Conjurer Have Shell And ShockSpikes Back at all?

    13 Can Mage classes Have more enfeabling magic like 1.0 used to have?

    14 And finally Will (Drown,Shock,Burn) ... etc come back?
    (4)

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