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  1. #1
    Player

    Join Date
    Mar 2012
    Location
    Ul'Dah
    Posts
    37
    Will I be able to bring my old character into a new USA based world server at release to play with my wife (I'd love to keep my Legacy chocobo and Goobbue.)?
    Will fan site kits for A Realm Reborn be made available prior to launch?
    Will a character API be made available for ARR?
    What character classes are planned for after the initial release?
    (4)


    Go check out http://ffxivarr.com !

  2. #2
    Player
    azethoth's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    80
    Character
    Zemus Asara
    World
    Balmung
    Main Class
    Arcanist Lv 50
    For the Lalafell males, have they been slimmed down? I loved the race as it reminds me of Link, but they are far too fat. I was looking at the Lalafel screen shots but could not get a good look at their girth. I cant seem to find if this has been stated, will we be able to change race/appearance upon launch of ARR.
    (2)

  3. #3
    Player
    StrikeField's Avatar
    Join Date
    Mar 2012
    Location
    Uldah
    Posts
    42
    Character
    Kari Striker
    World
    Masamune
    Main Class
    Marauder Lv 60
    Will there be a x64 bit version for the ARR?

    I have a low memory GPU would be great to use my system ram for processing.
    (4)

  4. #4
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    In what ways will you be making classes more relevant in comparison to jobs? (Examples: having new jobs arise from existing classes, utilizing different weapons, availability of skills to use in combat, etc.)
    (9)

  5. #5
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    In version 1.0, I always found it annoying when using moves like Firaga on a group of mobs, but the specific mob I was targeting died before the spell finished casting, causing it to "fizzle" and not hit the remaining mobs. Some other moves like Flare, Holy, and Steel Cyclone could be used without having to specify a target, and did not have this problem; you simply stood amongst what you wanted to hit, and used the move. Are there any plans to utilize "ground-targeting" or a similar system for similar AOE moves and spells?
    (12)
    Last edited by Tetsaru; 02-14-2013 at 05:00 PM.

  6. #6
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    What new types of character customization, both in terms of aesthetics and combat abilities, can we expect to see?
    (5)

  7. #7
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Will there be a clearer understanding of how stats (such as Craftsmanship vs. Magic Craftsmanship) and things like time/moon phases affect gameplay?
    (11)

  8. #8
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    How will materia be changed in ARR? Will it continue to merely just be stat-stacking, or will it actually bestow us with unique abilities, like in FF7?
    (7)

  9. #9
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    The market wards and retainer system was one of the most frustrating experiences of 1.0 for me and many other people. Can you tell us more about how you will be changing this system for ARR?
    (11)

  10. #10
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Can we see some in-game footage of what player housing will be like?
    (13)

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