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  1. #131
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Checked the thread and didn't see this posted:

    Will there be any other mean of character progression different from gear upgrades at max level, similar or alike the merit system of ffxi? There could be class/job quests to unlock special skills, or armor sets that when complete can add a new ability, and not just stat upgrades.
    (33)

  2. #132
    Player

    Join Date
    Jan 2013
    Posts
    28
    This question has been vaguely asked but I want to be more specific.

    It's been discussed in depth on the forums but, the armory system seems to limit the number of jobs available to us as players. Having to create a new class every time you want a new job seems tedious. Are there any plans to adopt more than one job per class?
    (26)

  3. #133
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Will classes no longer be completely overshadowed by jobs, and possibly have quests for their own AF and relic weapons?
    (21)

  4. #134
    Player
    ChocoMog's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    19
    Character
    Professor Cid
    World
    Excalibur
    Main Class
    Astrologian Lv 76
    ♥ Can we expect to see more expanded housing/items along the road? (i.e. will be be getting rare drops for trophies or furniture from dungeons and mobs in order to fill a house?)
    (9)

  5. #135
    Player
    Hyude's Avatar
    Join Date
    Sep 2012
    Posts
    12
    Character
    Hyude Mannelig
    World
    Balmung
    Main Class
    Marauder Lv 50
    Good morning,

    You previously have mentioned a possability of implementing more classes/jobs like samurai, ninja, dark knight, etc. Would the implementation of additional classes/jobs be coming in an expansion or would you possibly add more in an update/patch?

    Thank you very much for any insight on this subject.
    (25)
    Last edited by Hyude; 02-13-2013 at 05:30 AM.

  6. #136
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    What kind of options can we look forward for those with higher end machines? Like the graphical milestone update (DX10/11).


    subliminal message: including grass. Flora and Fauna
    (17)
    Last edited by Shougun; 02-13-2013 at 02:49 AM.

  7. #137
    Player
    fmonkey13's Avatar
    Join Date
    May 2011
    Posts
    213
    Character
    Ryelee Antilles
    World
    Bismarck
    Main Class
    Thaumaturge Lv 50
    When will a third dow or dom class be added in limsa? So all three cities have 3 choices?

    Will it be possible in ARR to place linkshell logos on shields or other gear?
    (10)

  8. #138
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Will our existing 1.0 characters be kept on the same servers for Beta Phase 4/Launch?
    (8)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  9. #139
    Player
    Blackpearlguy's Avatar
    Join Date
    Nov 2012
    Posts
    87
    Character
    Ark Elladan
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Can you explain how FATE and HNMs work so we finally end that debate? Will there be NMs outside of FATE? What can we expect for respawn times on NMs OUTSIDE of FATE?
    (14)
    www.ffxivrealm.com

  10. #140
    Player
    Allesasi's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    189
    Character
    Allesasi Phoenix
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Are most of the DOH recipies going to remain the same as 1.0 or are there gonna be lots of changes?
    (6)

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