Could you show us some sneak peeks of Limsa Lominsa and Ul'dah? Screenshots or, even better, in-game footage?!



Could you show us some sneak peeks of Limsa Lominsa and Ul'dah? Screenshots or, even better, in-game footage?!



Could you tell us more about the summoner job? Will we have a personal pet, or will the pet appear as attack animation then disappear (Yuna in dissidia)? Can we see some pet artwork or screenshots?
Last edited by TenraiNagi; 02-12-2013 at 09:17 PM.

♥ Can we expect to see more expanded housing/items along the road? (i.e. will be be getting rare drops for trophies or furniture from dungeons and mobs in order to fill a house?)

It has been mentioned that Regional Servers will allow us the choice of playing with players of our own language/region or another region. However, with friends that were made in 1.0 in other region will I be able to communicate with them in 2.0 through cross-server chatting? Will I be able to build parties with friends on other servers through the content finder or is it strictly random selection only?
Is selecting a Regional Server a hard set choice that cannot be changed?
Last edited by Linkurrra; 02-14-2013 at 01:24 AM.



Could you give us more details about housing? Whats the difference between Free Company housing and personal housing? Will they both be available at launch?



Could you tell us more about the regional servers? And what kind of effect will it have on us?


Can you show us some in game footage or even concept art of the inside of housing, with furniture/decoration that's movable/non static and has been crafted etc?
If not now, when can we see this?

Can you share some information about chocobo breeding?
Do we catch chocobo's in the wild and wait for them to mate or something? Or do we have to go to a stall and buy an egg?

Will the survivor mark be avaible during the last phases of beta?
Etsi cor in Chaos,
Aut Fortuna bella ferat
Occurram et obviam ibo.
(credit for art to Niqote)
Eorzean poetry: a poor written poem collection on the world of Eorzea.
http://eu.finalfantasyxiv.com/lodestone/character/1451382/blog/1336222/



Can you describe your plans for the class/job system in the future ?
Will you always add a new class and a job that is associated with that class, or will you stop implementing new classes at some point and only add new jobs to existing classes ?
If the latter, how will you distinguish jobs from one another when their base classes are the same ? Won't they have mostly the same abilities ? What about weapons ? It would be silly to have 3 or 4 jobs that all use the same weapon.
If the former, then classes seem unnecessary. In 1.0, players already proved that jobs can be just as effective at soloing as classes can, if not more effective. So this justification for classes has become invalid. How will you validate the need for classes if they will inevitably upgrade to a more powerful job ?
Last edited by Zetsumei_Tsunarashi; 02-13-2013 at 11:43 AM.
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