Will it ever be possible to change other proportions in character creation such as making females more muscular and shortening Elezen necks?
Will it ever be possible to change other proportions in character creation such as making females more muscular and shortening Elezen necks?
will we have any kind of content that will involve full company linkshells?
can you give us a list of all things made for party play in ARR? like will we have missions that are full party?, main story, quests, grinding at all still?
Why make linkshells casual and free companies hardcore/endgame...in XI linkshells served both uses, cant you make free companies part of the storyline for grand companies...kind of like secret missions?
Choices...what are the possibilites of having more choices in ARR, especially when it comes to leveling (party basd/grind parties vs quest grinds) and the UI (menu based vs action bar/icons)?
Will we ever see spells, weaponskills, & skillchains simular to that of FFXI. Sry but FFXIV has nothing in the way of spells, weaponskills, & skillchains and hopefully will see that in ARR...
Would like to see (your charatcer's name) so and so skill has increased by 0.1 again...
I don't know if anyone ask yet, will FFXIV ARR be on PS4?
Can we get an expanded explination on how the battle system/weaponskill cooldowns will work? I would like to know how strategy and skill is going to play a part like managing tp with weaponskill combo timers such as in 1.0 instead of mashing the same one or 2 buttons every 3 seconds in 2.0.
How do you plan on keeping the balance between lower base damage weapons (Swords, Fists) and higher base damage weapons (G. Axe, Lance, Bow) when building TP is no longer relevant? A while back you explained that TP will regenerate over time, but you never went into detail so are we to expect something like the speed of the weapon will factor in how fast TP will regenerate over time or will it be a flat rate regenerated across the board?
It's just a concern because, if the TP regeneration rate is the same for all jobs then 2-handed weapon wielders will have a ruthless advantage over other 1-handed jobs in almost all instances.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.