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  1. #1
    Player
    Aloysous's Avatar
    Join Date
    Mar 2011
    Posts
    56
    Character
    Aloysius Dieter
    World
    Balmung
    Main Class
    Marauder Lv 66
    What is the current date the Beta will start?

    *Edit- I need to know what day to take off of work.
    (6)
    Last edited by Aloysous; 02-14-2013 at 06:13 AM.

  2. #2
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Are the Alpha and Beta Clients different? Will previous alpha players need to delete what they installed and re-download and install another client for the beta?
    (6)

  3. #3
    Player
    AkiRouscelia's Avatar
    Join Date
    Mar 2012
    Posts
    171
    Character
    Aki Rouscelia
    World
    Exodus
    Main Class
    Pugilist Lv 50
    How are the development team planning for the future in terms of hardware changes, new standards in graphical quality among competitors and so on?

    We heard last time that the next milestone is DirectX 11 compatibility - how is this going to be managed alongside the PS3 versions? I'm asking from a PC player viewpoint but I imagine that the PS3 players might be less than impressed if say, the PC version continued to get improved graphically whereas the PS3 is neglected, and vice-versa.
    (2)

  4. #4
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    You said months ago that behest would be completely redesigned, to the point that it might even be renamed. Could you give us some new detailed information about this change?
    (22)

  5. #5
    Player
    MuCephei's Avatar
    Join Date
    Jul 2012
    Posts
    71
    Character
    Garnet Gressible
    World
    Excalibur
    Main Class
    Archer Lv 50
    Has the Lalafell running animation been changed?
    (4)

  6. #6
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Will the focus of bossing continue to be on dynamic elements? ex.) Garuda's Cyclones, Ifrit's Plumes, Van Darnus's Meteors.

    Please don't go back to tank and spank. It will make me sad Hyur.
    (8)

  7. #7
    Player
    Molic's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    232
    Character
    Molic Evac
    World
    Sargatanas
    Main Class
    Carpenter Lv 70
    This might be something for a bit down the road, but after a lot of the fan service is over, will we be seeing unique never before seen summons/jobs/monsters/bosses(e.g Van darnus)/abilities/magic/etc. Just something unique only to FFXIV 2.0 and maybe its content/lore. I'm all for bring back old classics and everything, but would like to see some new creative stuff.
    (12)
    Last edited by Molic; 02-13-2013 at 08:51 AM.

  8. #8
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,487
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    The the magitek armor, mandragoras, primals and other aspects from other FF games are there other characters, or game elements you have plans for integrating into XIV in the near future?
    (4)

  9. #9
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Are you planning to implement secret areas in dungeons? i.e run against a specific wall, find out it was a mirage, explore a new previously unmapped area. Alternatively, can be accessed by secret sequence of switches, or even doh/dol actions.
    (20)

  10. #10
    Player
    Sandrock's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    36
    Character
    Sandrock Alabaster
    World
    Excalibur
    Main Class
    Culinarian Lv 80
    During the Alpha version, a lot of people were concerned about the global cooldown on weaponskills being 3 seconds. Are there any plans to reduce this to a more resonable level, or to remove it entirely?
    (5)

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