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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kallera View Post
    Uninstall the game upon death if you feel the need to inject realism so badly.
    It's not a matter of realism or fantasy. It's a matter of enjoyable depth and story. There's virtually no substance to each of the jobs, nor to the way a character enters or pursues their paths. The post above I said I agreed with said nothing of forcing the job limitation as a rule; merely that the present system seemed shallow, stale, and allowed little character immersion. I have trouble seeing how wanting to see such conditions improved would be a fatal dose of realism.

    Perhaps I should have assumed that agreeing with a post would be taken as agreeing with every quote by its author. My mistake.

    If this makes my position any easier to snipe:
    - I enjoy the ability to have as many jobs as I want, but through a vivid feeling of my own innovation and experiences (which first requires game mechanics that allow such) paired with mentorship and world archetypes, rather than a mere 'collect them all' set of situational tools that take little time to master.
    - I find issue with the acquisition and lack of adaptation of abilities and their motifs, not with the armory nor multi-job systems.
    (2)
    Last edited by Shurrikhan; 02-16-2013 at 06:37 AM.