If there wasn't so much story content or if story content progress was shared across an account I'd totally be happy with having a different character for each job. But as in FFXI, could you imagine having to do all the rank missions, RoZ, CoP, ToAU, WoTG plus the mini add-ons etc 15+ times over so all your characters had the same access to sky/sea, same access to endgame armors and whatnot?
There have been other games in the Final Fantasy series that did allow for job changing (that weren't MMOs!) and I don't feel that this took away from the game experience at all. D:
Personally I found having to level several alts in other games a pain in the butt when I wanted to just change jobs D: It sucked having to log between say 7 other alts just to be able to experience all the game had to offer (SWTOR in this case, and that being said, aside from grinding exp, SWTOR didn't have much).
While it's a nice thought to be defined by your role, with the way the modern MMO market is becoming I feel that it is a slightly archaic game mechanic; ;.
If you want to be defined for something in an MMO, make it a winning personality!
Kindness multiplies and it costs nothing~♪
Have a great night everyone!




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