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  1. #35
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Radacci View Post
    actually i remember from 1.0. that i found a treasure box in a bush once, i just accidentally clicked there when walking by. I think it would be really awesome to have hidden treasures like that ^^
    Lol just want to second that experience. I was like - WE KILLED THE CYCLOPS... WERE IS THE CHEST!?!?!?!?!?!?

    .. it was in the bush


    I think the grass in that video could keep chests visible - though to prevent grass clipping through the chest they could introduce grass flattening that pops back up after the chest has disappeared (Day Z does this when you crawl on the ground). For people and animals I think grass physics without flattening would look better, like GW2 and other recent games have grass that moves around you and reacts to spells.

    I agree though when the video first started I was like hmm I think my modded skyrim does this, and then all the flying around and nice water/weather.. was like nevermind my skyrim doesn't/cant do that. Although looking like a modded Skyrim is still a pretty great compliment, as modded Skyrim is pretty badass.


    I think it would come down to personal preference on this but I think marmots being visible by their tail popped out of the grass or when they stand on their back legs would be pretty cool - specially if the grass is moving around in response to them moving (assuming the environment the Marmot is in has a lot of grass, like Grid is tall grass, while some other forests are full of a kind of ankle high grass).

    Also this effect would only exist by player choice (by increasing the density/quality to enthusiast).
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    Last edited by Shougun; 02-18-2013 at 04:47 PM.