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  1. #1
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Stephen View Post
    Pics are alpha/beta and are passable anyway imo - we have to remember we're being limited by the PS3. This is also an MMO, with a lot of character models and huge landscape to load up etc etc

    If it looked like sh@t then I'd understand but ....
    *sigh* another person that believes this game is limited by the PS3. However it is NOT.
    The game was developed for the PC first for a reason. So that they could make a PS3 version and 2 separate clients that will work and display the environment differently according to the hardware that they will be playing on.

    PS3 version will not have adjustable visual settings but the LoD will be scaled back so that you will probably have the environment pop onto the screen unless they do the object fading. Where instead of objects in the environment popping up into view they fade in and out as they go outside your range of LoD. It will also show less players on the screen at once. Probably closer to what you saw in XI when you couldn't see your friend for awhile until you stood in one place long enough in Jueno.

    PC will have adjustable visual details, and be able to see the max range you can view the environment.

    The whole reason SE developed for the PC instead PS3 first is to avoid the issues that XI had. XI was developed for PS2 first and had to undo a lot of programming to get it to work on PC. PS2 XI build was integral to making the PC version and had to be converted every time changes to PC client were to be made. Because of this separate versions could not be created for PC and PS2. Everything had to be the same otherwise they would run into issues with not being able to get the game to run on the PS2!

    This is no longer the case. The nice thing about the PS3 is it is capable of rendering what we see on the PC version of the game. It just can't show as much of it without running out of memory. So there is probably lot's of texture compression going on. They of course will try to share as many art assets as they can between PC and PS3 because it's just easier to manage and program for. However, it's not necessary. There can be 2 different versions of the game PC and PS3. With different lower poly models, reduced texture resolutions and limited field of view for the PS3 while the PC has all the high fidelity stuff.

    So, PS3 limiting the PC version is not an issue!
    (2)

  2. #2
    Player
    Hestern_Nestern's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    728
    Character
    Estelomo Claustrada
    World
    Mateus
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Linkurrra View Post
    [Linkurra, Goddess of Hope]
    This is true!? You have given me so much hope right now...sniffle...thank you.
    (2)
    Quote Originally Posted by Teryaani View Post
    None of you are real. You're all just cats pounding on a keyboard, and using ELIZA software when in TS3/Vent.

  3. #3
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Linkurrra View Post
    good stuff
    ya, mostly it's just nr of people shown on screen. PS3 has games that look fine, it's just that in MMO setting, there'd be way to much objects on screen at any one time. so i don't think PS3 version gonna look crap or anything, you just not gonna see more than 10 people or something on screen...which might be problematic in large scale pvp, and maybe raids too...
    (1)

  4. #4
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Radacci View Post
    ya, mostly it's just nr of people shown on screen. PS3 has games that look fine, it's just that in MMO setting, there'd be way to much objects on screen at any one time. so i don't think PS3 version gonna look crap or anything, you just not gonna see more than 10 people or something on screen...which might be problematic in large scale pvp, and maybe raids too...
    Playstation Home is able to display many many individual PCs at once. Each with unique "outfits" and such. When it hasn't downloaded the textures necessary to display specific PCs it draws a silhouette instead.

    Large scale PVP will likely take place in specific areas that consist few or no NPCs, and will likely be more than capable of displaying many players at once without penalty. Raids are instanced and I can't see how you'd have problems here.
    (0)