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  1. #13
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Stephen View Post

    Pics are alpha/beta and are passable anyway imo - we have to remember we're being limited by the PS3. This is also an MMO, with a lot of character models and huge landscape to load up etc etc

    If it looked like sh@t then I'd understand but ....
    PS3 excuse is not going to fly with me, at least visually. I can understand if the ps3 just cant handle the data as a sheer calculation (like network things) but visually there is no reason PC players should be limited to the ps3 (though they are not already (at least for the most part), and that's great news).


    And the grass does look like sh@t (well not that bad, but it doesn't look good), in my opinion. The game is full of beautiful models, very crisp lines, everything flowing to the environment and all a sudden we've got retro 16bit attack on the ground. For the systems that can make the experience consistent, it should happen.

    For many peoples computers "visual dot" pixels are becoming a stylistic option and not a technicality of hardware, specially as people upgrade this will ever be more true - I think that is why while this is low priority compared to polishing the game in a whole it is something they can address when someone is not doing something (which can happen). Like when they address their graphic milestone update that is scheduled a few months after release... this would be an awesome thing to address with it.

    Also those with non-recent / non-gaming computers can still enjoy this benefit by tweaking the grass density down and increasing grass quality (to have better nearby grass at the same frame rate - or decreasing quality but increasing density if they want to cover the ground (would be very pixely but w.e user's choice)).
    (4)
    Last edited by Shougun; 02-14-2013 at 05:37 PM.