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  1. #1
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    Quote Originally Posted by Imoen View Post
    You know, it IS low priority and by no means a game breaker, but people always say this stuff like there is only like 5 guys on the team or something. I just can't stand it when people are like "OH THEY SHOULD FOCUS ON THIS INSTEAD OF THAT" when its like 2 totally different departments working on it.

    With that said, yes maybe the art peeps responsible for this have their plates full, or maybe this is a technical art issue and they have their plate full. Who knows.
    Where did I say there is only 5 people?

    I don't know how many are currently developing the game, I'm guessing a lot. But as you said, grass isn't on the top of the priority list and I think therefor shouldn't take development time from things that needs to be finished for launch. It's not like this thread is about balance or gameplay issues, it's about grass. Now if he played the beta and thought the class balance is all messed up, that is worthy of their attention. Complaining about grass before the game is even finished and knowing where the game was, is IMO not worthy of their attention at this time.
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  2. #2
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    Quote Originally Posted by Lirion View Post
    Where did I say there is only 5 people?

    I don't know how many are currently developing the game, I'm guessing a lot. But as you said, grass isn't on the top of the priority list and I think therefor shouldn't take development time from things that needs to be finished for launch. It's not like this thread is about balance or gameplay issues, it's about grass. Now if he played the beta and thought the class balance is all messed up, that is worthy of their attention. Complaining about grass before the game is even finished and knowing where the game was, is IMO not worthy of their attention at this time.
    I didn't say you said there was only 5 people, I said people say this stuff LIKE there is only 5 people.

    Case and point, the guys working on gameplay are most likely not the guys working on art. Thus having an artist work on plants does not effect any gameplay development time. (That was my point)
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  3. #3
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    Shougun's Avatar
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    Quote Originally Posted by Lirion View Post
    Where did I say there is only 5 people?

    I don't know how many are currently developing the game, I'm guessing a lot. But as you said, grass isn't on the top of the priority list and I think therefor shouldn't take development time from things that needs to be finished for launch. It's not like this thread is about balance or gameplay issues, it's about grass. Now if he played the beta and thought the class balance is all messed up, that is worthy of their attention. Complaining about grass before the game is even finished and knowing where the game was, is IMO not worthy of their attention at this time.
    Every detail is worth attention - and I already specified that its not high priority but rather a "bla bla isnt doing anything assign him flora detail".

    I could argue the classes are fine and its a waste of your time mentioning them. So please dont use that argument. Obviously I feel its worth while to mention - else I wouldnt have mentioned it, and I'm more then reasonable with the priority of the issue.

    There is no "higher priority you cant mention anything else rule".

    And as Imoen is pointing out you have no idea how many or who are working on what - so there could be a graphic artist twiddling his thumbs and you are saying "no dont make my game better even though it wont effect anything else".

    Obviously Yoshida isnt going to stop designing a job class or balancing combat to make grass better. "Everyone stop! All 500 of you! We need to work on grass"... -_- if they did that I'd appologize lol
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    Last edited by Shougun; 02-14-2013 at 04:26 AM.

  4. #4
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    Quote Originally Posted by Shougun View Post
    Every detail is worth attention - and I already specified that its not high priority but rather a "bla bla isnt doing anything assign him flora detail".

    I could argue the classes are fine and its a waste of your time mentioning them. So please dont use that argument. Obviously I feel its worth while to mention - else I wouldnt have mentioned it, and I'm more then reasonable with the priority of the issue.

    There is no "higher priority you cant mention anything else rule".

    And as Imoen is pointing out you have no idea how many or who are working on what - so there could be a graphic artist twiddling his thumbs and you are saying "no dont make my game better even though it wont effect anything else".

    Obviously Yoshida isnt going to stop designing a job class or balancing combat to make grass better. "Everyone stop! All 500 of you! We need to work on grass"... -_- if they did that I'd appologize lol
    Quote Originally Posted by Imoen View Post
    I didn't say you said there was only 5 people, I said people say this stuff LIKE there is only 5 people.

    Case and point, the guys working on gameplay are most likely not the guys working on art. Thus having an artist work on plants does not effect any gameplay development time. (That was my point)

    Fair enough.
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