Quote Originally Posted by Shougun View Post

Turn the up the graphics to see the grass better, not all of the game looks better mind you, like ARR character models are way better


In the first image, ARR, the grass is more like a cluster of random plants that make a very in-cohesive image. Also the level of detail on those plants is low.

In the third and following images, Archeage (its in closed beta at the moment), the grass is cohesive to the ground and is also of better detail.

Archeage has a lot of bugs still (flickers worse then a candle on a windy day) but I hope people can see the graphic differences I'm talking about.

They are some what present in GW2, and commonly in FPS and S(FP)RPGs like skyrim.


I hope people can both see and agree with me that ARR could use some better flora.

Unless its something in beta thats changed since alpha screen shots, I'll be bringing it up - hopefully I'm not alone when I ask Yoshida to put it on the to do list of graphic updates. That can be in the future like the graphic mile stone coming with DX11, but I hope they upgrade it because its not good, its 2005 good.

TL;DR, ARR grass still sucks.
Please someone tell me this guy is kidding?! Alpha was a stress test man... That was not 100% it was for the servers and.... nvm why bother another one of these threads from people that just started playing and have not read aaaaaaaanything will pop up again soon enough but seriously you post those horrible SS of anoth.... nvm again....I'll just wait for another one of these to pop up and face palm my way to P1...