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Thread: Grass

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  1. #1
    Player
    Vilhem's Avatar
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    Nov 2012
    Location
    Gridania
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    Character
    Vilhem Dijkstra
    World
    Balmung
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    Machinist Lv 90
    Quote Originally Posted by Cedri View Post
    I play this game called "Life". It's pretty terrible... Just look at these grass graphics... so fake...

    Looks pretty fake for Life >.> The colors are too vibrant to represent nature. Fail <.<

    This is more representative of that game called Life

    (7)
    Meow

  2. #2
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Vilhem View Post
    Looks pretty fake for Life >.> The colors are too vibrant to represent nature. Fail <.<

    This is more representative of that game called Life

    You picked a horrible grass shot lol

    But actually I think it makes good example here if you had transparent short grass it would blend in nicely - its actually similar to the first page I have that third image with the grass is fairly short and blends in.


    (0)

  3. #3
    Player Eekiki's Avatar
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    Mar 2011
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    Character
    Kickle Cubicle
    World
    Balmung
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    Rogue Lv 90
    Quote Originally Posted by Shougun View Post
    Copypasta'd textures. FAIL

    To me, it just a giant leap forward that the flora in XIV is finally casting semi-accurate shadows.

    Also, DX9 sucks.
    (0)

  4. #4
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Eekiki View Post
    Copypasta'd textures. FAIL

    To me, it just a giant leap forward that the flora in XIV is finally casting semi-accurate shadows.

    Also, DX9 sucks.
    Lol!

    You only even need to have 3d grass about half the distance out too, since the grass colors could fade into ground texture so easily (in that photo).

    I agree there are some large leaps forward, I'm hoping the shadows edges get softened (they are pretty much exactly like the object in terms of shadow but unfortunately the objects like tree branches are pixely so the shadow of that is also pixely - but again its amazing how precise to object the shadows are.. literally the exact same lol).
    (0)