Quote Originally Posted by Shougun View Post
Rofl

I'd love to see that too. There are some very simple techniques to get grass to bend when you are around it (its just a warp image effect). But a physics would be better (the warp effect while easy does look a bit "Indie".. lol). Would be amazing to see someone casting some kind of imploding spell all the grass leans in and then explodes and it all just gets blown hard back like a helicopter trying to land.

Or when the strong gust of wind whistles through the trees you can see the grass and limbs lean the way... That would be pretty cool.

(Grass and leaves already move, they just have no response to interaction).
Exactly, or even have a firey explosion singe the grass for a time. I know NeverWinter Nights the grass bent when you walked through it and thats quite an old game now. The thing is, how much extra computing power would they need and how much more information would need to be packaged and sent via internet, how much would this slow things down, is creating better grass going to reduce the quality of other, more improtant areas of the game/gameplay. Those screenshots had lots of grass.

I am not against adding in a patch later that increases some visual aspects of the game (IIRC Direct X11 support and SLI support is coming?) at least they arent as focused on the grass as some people are. They need to get the core systems to a playable state before worrying about the fluff.