boring topic is boring. Also, this "overhaul", as you know, effectively double the number of classes. While it seems a good thing, they'll also double the time testing new content before releasing, and for what ?
boring topic is boring. Also, this "overhaul", as you know, effectively double the number of classes. While it seems a good thing, they'll also double the time testing new content before releasing, and for what ?
For what is obvious, for classes to not be useless. I thought I made that clear.
I don't understand the logic here the job is the class the class is the jobso i don't see the point of separating the class. If i remember right the point of the class is for solo players and the job system is for partying.
So yes class is pretty much useless for full party base stuff but not for soloing / low manning so i don't see the point and they never going to do it. You said to someone else on here that the system is not fine will if it was not then i don't think SE would keep using it.
We playing there game not our game if you dislike this system then go play a wow-clone where you have to do a tree system. I don't see the issue here at all the job is the class the class is the job.
One is for soloing and the other is for partying so what the big deal? you just adding a dam stone to your class that give you 5 more spell big deal overall it still a class using the same dam spell you use you just now limit to only using 3 class vs the old system where it was use them all.
Last edited by Zenaku; 02-15-2013 at 12:39 PM.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
God, I'm so sick of this. Whether I agree with the OP or not is irrelevant at this point.
Yes, SE will continue to use a bad system (perhaps without even KNOWING it's bad), if none of their players voice any objection to it. Reika did not throw a fit. She did not swear at the dev team. She has not demanded changes and threatened to quit over it. She has stated her opinion in an easy-to-follow manner, complete with examples, in a place where other players can see it and either agree with it, tweak it, or explain why they don't like it. This is exactly the type of feedback that makes a game. Don't tell her to go play another game because you don't like her opinion. Try instead posting something in favor of the current system that isn't "it's what we have, so it must be the absolute best way it possibly can be."
I'd much rather the players who can't write a respectful post leave XIV for WoW than those who post useful feedback for the devs.
Last edited by Xeia; 02-15-2013 at 02:30 PM.
The problem is the person want to cut the class from the job when it's not even needed. A job would be noting without the class it just be 5 spells and AF and Relic weps. You have pretty end up with clones of the class two of everything that does not sound like a great idea.Whether I agree with the OP or not, can't really ignore this.
Yes, SE will continue to use a system, regardless of how awful (without even KNOWING it's awful), if none of their players voice any objection to it. Reika did not throw a fit. She did not swear at the dev team. She has not demanded changes and threatened to quit over it. She has stated her opinion in an easy-to-follow manner, complete with examples, in a place where other players can see it and either agree with it, tweak it, or explain why they don't like it. This is exactly the type of feedback that makes a game. Try instead posting something in favor of the current system that isn't "it's what we have, so it must be the absolute best way it possibly can be."
I'd much rather the players who can't write a respectful post leave XIV for WoW than those who post useful feedback for the devs.
Yoshi-p said the point of class is for people who want to solo and low man stuff. With Class you can use any spell and a lancer can back up heal without issue. The job was for party and making the class a lock role that what everyone was asking for 1year ago oh everyone can be anything we want jobs like FFXI where a white mage is the main healer and PLD is a tank. So yoshi-p made the job system and it working out just fine i don't see any issue with it.
I wish they just took off the class system all together so people wont make topic like this. Because it seem people are still confuse what is a class and what is a job.
Last edited by Zenaku; 02-15-2013 at 02:39 PM.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Just to be brief. Classes were also "pretty much useless" for soloing / low man. Thats a fairly accurate reason behind why tbey were almost never used in 1.0. There are dozens of examples of why jobs solod/lowmand better than classes in 1.0
thats why this subject keeps coming up.
If ARR sees the same trends between class/job that 1.0 did then it'll still be a huge problem and classes will still never be used.
Many would say that is exactly what the problem is. A class and its job are pretty much identical. for the most part a job can do everything its respective class can do and more.The problem is the person want to cut the class from the job when it's not even needed. A job would be noting without the class it just be 5 spells and AF and Relic weps. You have pretty end up with clones of the class two of everything that does not sound like a great idea.
Sure a warrior can't cure or stoneskin or invigorate. but throughout 1.0 the simple fact was it just didnt need to. what it lost in defense it more than made up for in offence. and every job was pretty much the same
Last edited by Dzian; 02-16-2013 at 12:28 AM.
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