Quote Originally Posted by Laume View Post
Not that I've looked into it extensively, but doesn't FFXIV use a lot of directx's stuff? Feel free to correct me if I'm wrong. (not that I wouldn't love to play this on a debian machine.)
DirectX is a collection of APIs for handling tasks, especially game programming and video on Microsoft platforms. It's not possible to port the game to other platforms if they picked DirectX. In my opinion, if SE sticks with OpenGL then it would be easier to port to other platforms including Windows versions. I think it's a stupid move when they not choice OpenGL over DirectX since they can't port it to the Xbox 360 due to the policy agreement made by Microsoft. I mean why the hell does DirectX install every time I buy a game off Steam? Thanks to Valve, they opened Steam to OS X and Linux because they believe that OpenGL is more faster than DirectX. I downloaded some games on my MBP I bought from Windows do not require any software driver to play a game.

Now, like I said if they are making the game for the PS3 with OpenGL (correct me if I am wrong because that system does support OpenGL.) They could build a launcher for Mac machines with Windows-based graphics and texture data packages. Like how Blizzard made WoW for Windows with DirectX and for Mac with OpenGL. Honestly, ARR don't use a lot of DirectX stuff, they don't look like what Halo can do though. I think it's still using DX9.

It would be smart for SE to look into that and answer us if they will do it or not.