At the very least, what they should do is make it so you don't need to hold it down. One press highlights the side that it activates, and if you press the other button, the other side is highlighted.



I think they also said all of the old controls would still be available...though I suspect the new way will be much better

In XI I preferred controller, but well, mouse and keyboard has greatly been redefined for 2.0

Yoshi was seen testing with a Windows/xbox controller, including colored button indicators for it on screen. The special edition one uses the Windows controller layout. (if you are referign to the Japanese showing of the GameS one).
I imagine it will change the UI to fit various controllers, but some may have a default layout since not all follow the X B A Y RB RT LB LT format. (PC Side). Many Third Party ones do now.
THe PS3 version will of course be specialized to it's buttons.


I dont know if this helps but the drivers for the joypad are still here :-
http://www.snakebyte-europe.com/en/c...iv-controller/
"Your former glories and all the stories, dragged and washed with eager hands..but oh your city lies in dust my friend!"
I'm more concerned with movement adjustments. The way camera and movement controlled in Alpha was awful and wouldn't translate to gamepad functionality at all

What exactly was awefull about it? I wouldn't say it was aweful, just a little annoying at times in Dungeon runs when changing targets and not changing default and setting lock on keyboard.
We are not going to know anything in regards to controller and the changes till Beta.


Have you ever played Tera with a controller? I am guessing it would play something like that.
m/k PC master race
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