Quote Originally Posted by ZakarnRosewood View Post
Sorry, I really hated the all of those systems you mentioned. I found them really pointless and annoying. Just my personal opinion. I would much prefer if they did it the FF:tactics WotL style. I have not liked the leveling up systems in the FF games from 10 and up (excluding FFXI, I liked the subjob).

They did a sphere grid thing with Path of Exile (a diablo ripoff) I really liked the gameplay and how it felt over Diablo III but once I realized they used the sphere grid I dropped the game like a bad habit. Honestly, and I know it doesn't matter in the long run, I would drop ARR if they did the sphere grid.

I like what they have and the concepts they had in 1.0 as long as they carry over the basic system where you borrow skills from other classes then are restricted once you have a job, I think it works great. Then have the merit system to purchase high level skills. Why does it need to be more than that?
You can not like a particular gameplay element thats cool - but the reason these systems are suggested are more then just "oh I loved the grids" (which I did).

Its because there needs to be a logical way to say what skills do and more importantly DO NOT cross over. They can just start listing on each ability THM only, THM and BLM only, DoM only. And that can help seperate skills out to create a more distinct job.

You may also do that to passives though thats less of a logical leap, I think people can still get that.

Also weapons being added to jobs would take benifit through this system as it would explain oh you have level 15 CNJ well you can use a staff as a BLM now and you get that it was because you had a level 15 CNJ because it was a requirement for the sphere / grid unlock.

You can do this through merits too but I think you would have to allow merits earlier in the jobs life time then, else you'd only get to become distinct once you hit max level.


(My suggest is not the only solution I just felt that it solved many things at once, but as you are saying some people just dont like that leveling system - so thats fine)

I'm not a fan of merit systems just because I like pretty picture element of grids and trees (but I would think they could do that to a merit system).