Quote Originally Posted by Lady View Post
Just my opinion, but I thought the crystarium in FFXIII sucked. It seemed completely pointless, just something to make me hold a button down every now an then.
They let you hold down the button because there were no levels, certainly they could remove that portion (and just be instant). I think in FFXIV sake with soul stones the crystarium could make a lot of lore sense (sphere grid could work but doesnt really capture that crystalline structure).

If you want to make it a talent tree the crystarium could be crazy amazing - the 3d elements would be most interesting imo.

However its just fine with any visual leveling system, I only think visual leveling systems would help because you can explain why the job diverges from the class. "Oh I see here my visual leveling system has told me I took CNJ cure and stoneskin, but I didnt take this, oh and I see that I got these new passives and abilities, oh and I can get this CNJ spell with a WHM twist here..."


Its all very easy to absorb imo. Compared to a some tooltip that lists out all the changes. Or worse yet, no information on the changes and just every level you get the most inconsistent scheme ever.

Quote Originally Posted by Lady View Post
You have me there. It was VERY pretty lol
Yes my precious..