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  1. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Seirra_Lanzce View Post
    I like your idea, but.. really why bother with it now? seriously why ppl even bother with the armoury system now?
    People dont bother with the armory system because SE broke the hell out of it and made it useless with the overkill class reform followed by Jobs wich poor implimentation ceased all usefulness of the classs. It needs to be bothered with so it can get fixed.

    Quote Originally Posted by Ferth View Post
    Frankly, I think Jobs need to have more than just 5 abilities tied to them. They should also alter about half of the traits a given class has. This would also allow classes to branch into multiple jobs with fewer conflicts, as well as giving jobs a significantly different feel compared to the base class.

    For example, give Gladiator a decent mix of offensive and defensive traits. When they change to Paladin, the offensive traits would convert to more defensive/tank utility traits. And down the road if Gladiator gets a dps job tied to it, the defensive traits could convert to more offensive/dps utility traits.
    This is pretty much exactly what they need to do along with Weaponskills and abilities. It will make classes worth using again, and classes wont merely be incomplete versions of jobs.
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    Last edited by Reika; 02-11-2013 at 09:33 PM.