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  1. #10
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    I just wish they would make the job system like FF tactics. It's a tiered job system where leveling up low tier jobs unlocks higher tier jobs. If they make it so you can only unlock a limited amount of jobs in each tier this will make it a sort of "talent tree" system like what you are talking about.

    For example they could implement a cumulative level cap. Where you can only accumulate say 800 total levels for example. In expansions they could add higher job tiers and raise the cumulative level cap.

    This would make the armory system more interesting as well, because you would have to carefully plan out which jobs you want to level, and how far, in order to learn certain abilities for your main job (highest tier job).

    They could even expand it to include stats, where leveling up certain jobs increases your base stats for each level you gain on that job. For example, every level you gain as a WHM increases your base MND stat.

    If they do it like that, the armory system itself effectively becomes like a "talent tree" system. Where you have to carefully plan your levels in order to create the type of character you want in the end. Depending on how you distribute your levels you can be either extremely specialized or you can be more versatile. Just depends how you use your levels.
    (1)
    Last edited by Zetsumei_Tsunarashi; 02-10-2013 at 11:05 AM.